International Arcade Museum Library

***** DEVELOPMENT & TESTING SITE (development) *****

Play Meter

Issue: 1998 May - Vol 24 Num 6 - Page 12

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D E K N A R "The Operators' Choice" 1 # PO LL ** KOLAY METER Equipment Poll VIDEO KITS GAME NFL Blitz (Midway) 1. NFL Blitz (Midway) 2. Tekken 3 (Namco) 2. Tekken 3 (Namco) 3. Marvel vs. Capcom (Capcom) 3. Marvel vs. Capcom (Capcom) Golden Tee '97 (Incred. Tech.) 4.4. Golden Tee '97 (Incred. Tech.) 5. Surf Planet (Atari) POINT LONG. % OF VALUE POINTS RESP. 8.79 8.79 286 286 46.05 8.16 8.16 631 631 49.34 7.97 7.97 90 90 21.71 7.86 7.86 503 503 47.37 7.73 7.73 41 7.67 7.67 1433 1433 63.16 7. Police Trainer (P&P) 7.41 7.41 478 478 53.95 GoldenTee Tee3D 3DGolf Golf(Incred. (Incred.Tech) Tech) 8.8. Golden 7.39 7.39 1305 1305 38.82 7.32 7.32 741 741 12.50 7.00 7.00 16 16 4.61 7.00 7.00 16 16 7.89 6.86 6.86 678 678 9.21 6.85 6.85 82 82 8.55 6.82 6.82 551 551 11.18 6.80 6.80 279 279 6.58 6.58 6.58 10 10 17.11 16. Marvel Heroes vs SF (Capcom) Super Puzzle Fighter II (Capcom) 17. Super Puzzle Fighter II (Capcom) 6.56 6.56 188 188 32.89 6.50 6.50 54 54 6.58 Raiden II (Fabtek) 18. Raiden II (Fabtek) 6.48 6.48 785 785 20.39 6.47 6.47 6.40 6.40 344 344 21.05 21.05 201 201 6.38 6.38 * 8.55 8.55 6.31 6.31 * 10.53 10.53 6.27 6.27 • • 6.58 6.58 430 430 36.18 36.18 6.27 6.27 1618 1618 44.08 44.08 6.26 6.26 5. Surf Planet (Atari) Area51 51 (Atari) (Atari) 6.6. Area 7. Police Trainer (P&P) PointBlank Blank(Namco) (Namco) 9.9. Point Ehrgeiz (Namco)--tie 10. Ehrgeiz (Namco) -- tie Raiden Fighters 2 (Fabtek)--tie 10. Raiden Fighters 2 (Fabtek) -- tie Tournament Solitaire (Dynamo) 11. Tournament Solitaire (Dynamo) Strikers 1945 Part 2 (Worldwide) 12. Strikers 1945 Part 2 (Worldwide) Bust-A-Move Again (Taito) 13. Bust-A-Move Again (Taito) Viper Phase 1 (Fabtek) 14. Viper Phase 1 (Fabtek) Egg Venture (ICE) 15. Egg Venture (ICE) Marvel Heroes vs SF (Capcom) 19. World Class Bowling (Incred. Tech.) 19. World Class Bowling (Incred. Tech.) 20. D&D Shadow Mystara (Capcom) 20. D&D Shadow Mystara (Capcom) 21. Metal Slug 2 (SNK) 21. Metal Slug 2 (SNK) 22. Beastorizer Beastorizer(Namco) (Namco) 22. 23. Die DieHard HardArcade Arcade(Sega) (Sega)--tie 23. -- tie 23 . Lethal LethalEnforcers Enforcers(Konami) (Konami)--tie 23. -- tie 24. Raiden Fighters (Fabtek) 24. Raiden Fighters (Fabtek) 25. S.F. III 2nd Impact (Capcom)--tie 41 9.87 107 107 12.50 12.50 6.25 6.25 * 7.89 7.89 25. Tekken 2 (Namco) -- tie 6.25 6.25 1037 1037 39.47 39.47 26. X-Men vs. Street Fighter (Capcom) 26. X-Men vs. Street Fighter (Capcom) 6.23 6.23 333 333 34.87 34.87 27. Bust-A-Move (SNK) 27. Bust-A-Move (SNK) 6.20 6.20 483 483 42.76 25. S.F. III 2nd Impact (Capcom) -- tie 25. Tekken 2 (Namco)--tie • 42.76 VIDEO DEDICATED GAME House of the Dead (Sega) 1. House of the Dead (Sega) GunBlade BladeNY NY(Sega) (Sega)--tie 2. Gun -- tie 2 . Maximum Force (Atari)--tie 2. Maximum Force (Atari) -- tie Toum.3D 3DGolf Golf(Incred. (Incred.Tech) Tech) 3.3. Tourn. 4 . Golden Tee '98 (In. Tech.) 4. Golden Tee '98 (In. Tech.) Time Crisis (Namco) 5.5. Time Crisis (Namco) 6. Solitaire Challenge- (Dynamo) 6. Solitaire Challenge (Dynamo) Virtua Fighter 3 (Sega) 7. Virtua Fighter 3 (Sega) Virtua Cop 2 (Sega) 8. Virtua Cop 2 (Sega) Rampage World Tour (Midway) 9. Rampage World Tour (Midway) Mortal Kombat 4 (Midway) 10. Mortal Kombat 4 (Midway) Virtual On (Sega) 11. Virtual On (Sega) Virtua Fighter 2 (Sega) 12. Virtua Fighter 2 (Sega) Killer Instinct 2 (Midway) 13. Killer Instinct 2 (Midway) Run and Gun 2 (Konami) 14. Run and Gun 2 (Konami) POINT VALUE LONG. POINTS % OF RESP 8.62 570 22.37 7.80 864 535 535 677 677 42.11 7.80 7.80 7.80 7.74 7.74 7.36 7.36 6.94 6.94 6.73 6.73 6.71 6.71 6.57 6.57 6.49 6.49 6.14 6.14 6.11 6.11 5.81 5.81 5.54 5.04 864 27 27 989 989 1473 154 154 900 900 80 80 168 168 1473 151 930 305 72 9.87 25.00 21.71 21.71 14.47 9.21 19.74 24.34 33.55 11.84 17.11 34.21 17.11 VIDEO SIMULATORS The Lost World: J. Park (Sega) 1. The Lost World: J. Park (Sega) 2. Top Skater (Sega)--tie 2. Top Skater (Sega) -- tie California Speed (Atari)--tie 2.2. California Speed (Atari) -- tie 3. HarleyDavidson/LA Davidson/ LARiders Riders(Sega) (Sega) 3. Harley San Francisco Rush: Rock (Atari) 4.4. San Francisco Rush: Rock (Atari) Cruis'nWorld World(Midway) (Midway) 5.5. Cruis'n 6. Off Road Challenge (Midway) 6. Off Road Challenge (Midway) 7. Alpine Racer 2 (Namco) 7. Alpine Racer 2 (Namco) 8. San Francisco Rush (Atari) 8. San Francisco Rush (Atari) TokyoWars Wars(Namco) (Namco) 9.9. Tokyo 10. Sega Super GT (Sega) 10. Sega Super GT (Sega) 11. Daytona USA (Sega) 11. Daytona USA (Sega) 12. Cruis'n USA (Midway) 12. Cruis'n USA (Midway) 13. Wave Shark (Konami) 13. Wave Shark (Konami) 14. Wave Runner (Sega) 14. Wave Runner (Sega) 15. Manx ManxTT TT(Sega) (Sega) 15. 16. Daytona USA Limited (Sega) 16. Daytona USA Limited (Sega) 17. Alpine AlpineRacer Racer(Namco) (Namco)--tie 17. -- tie 17. Aqua Jet (Namco)--tie 17. Aqua Jet (Namco) -- tie 17. Motor MotorRaid Raid(Sega) (Sega)--tie 17. -- tie 18. Alpine Surfer (Namco) 18. Alpine Surfer (Namco) 19. Cyber Cycles (Namco) 19. Cyber Cycles (Namco) 20. Lucky & Wild (Namco) 20. Lucky & Wild (Namco) 21. Home Run Derby (ICE) 21. Home Run Derby (ICE) 22. Sega Rally (Sega) 22. Sega Rally (Sega) 9.15 9.15 9.12 9.12 9.12 9.12 8.77 8.77 8.66 8.66 8.61 8.61 297 297 7.91 7.91 7.83 7.83 7.81 7.81 7.71 7.71 7.69 7.69 7.67 16.45 285 918 918 28.95 58.55 356 680 680 800 800 36.84 285 356 371 371 381 381 2433 7.67 7.49 7.49 2433 2276 2276 7.43 7.30 7.30 231 589 589 630 630 7.43 7.13 7.13 7.09 7.09 7.00 7.00 7.00 7.00 7.00 7.00 6.93 6.93 6.86 231 355 355 1301 1301 451 451 21 21 507 507 997 997 6.86 6.81 6.81 1348 1348 6.38 6.38 788 788 6.57 6.57 13.16 536 536 59 59 56 56 282 282 17.11 8.55 19.74 34.87 9.21 8.55 45.39 55.92 4 .61 4.61 13.16 13.16 9.87 9.87 7.24 7.24 17.11 17.11 5.26 5.26 3.29 3.29 9.87 9.87 13.82 13.82 13.82 13.82 4 .61 4.61 5.26 5.26 Whar the rhe numbers numbers mean: mean: What Point Value-An average of the ratings that operators give each game they circle (on a scale of 3-10) on their Equipment Poll ballots . Point Value-An average of the ratings that operators give each game they circle (on a scale of 3-10) on their Equipment Poll ballots. Longevity Points-Awarded after compiling a list of the top 60 videos and pinballs (combined) and compiling the top 60 redemption Longevity Points-Awarded after compiling a list of the top 60 videos and pinballs (combined) and compiling the top 60 redemption games (all categories combined). The #1 game gets 60 points, the #2 game gets 59 points, on down to the #60 game that gets 1 point. games (all categories combined). The #1 game gets 60 points, the #2 game gets 59 points, on down to the #60 game that gets 1 point. The higher the longevity points the better the "legs" of the game . The higher the longevity points the better the "legs" of the game. Percentageof ofResponse-Amount Response-Amountofofrespondents respondentswho whorated ratedthe thegames; games;another anotherbarometer barometerofofgame gamesuccess. success. Percentage *New or reappearing games ••Play Meter 1997 Reader Survey * New or reappearing games ** Play Meter 1997 Reader Survey PLAYMETER METER PLAY 12 12 MAY 1998 MAY 1998

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