Play Meter

Issue: 1979 April 15 - Vol 5 Num 7

From
Krypton
with love
The most famous and powerful
hero of the century has now entered
the world of pinball adventure as
Atari announces the coming of
Superman .
There are multiple objectives for
players to obtain high scores and
special bonuses .
Targets at strategic points on the
playfield spell out Superman and
award 50 ,000 or 30,000 points
(depending upon setting) . The game
also features two distinctly chal-
lenging ways to earn Extra Ball or
Special. A combination of drop
targets and a variable score kickout
hole allows for one high score and
reward strategy . The spellout targets
also give a chance for the optimum
players' goal. This is a favorite
feature due to the players' double
opportunity to obtain their ultimate
objectives .
The left side lane has an extra
bonus with a 5 ,000 point S -Action
return entry lane to the top of the
playfield . The four lanes at the top
can award double and triple bonus
scores. A ball-to-ball memory feature
on the top lanes and spellout targets
give players even more replay
incentives to achieve their high score
goals .
When players hit the lit drop
target , the exploding sounds let them
know they earned five times the
score . Every score achievement has
its own distinct stimulating sounds .
And the high scoring features give
even more rewarding excitement.
PLAY METER, April, 1979
55 MPH··
a low we
con live with
Vectorbeam is presently in full
production with Speed Freak .
Speed Freak , a single player,
upright , four-speed driving game has
proven to be quite a success in recent
tests . Utilizing the Vector monitor ,
the game comes up with some
spectacular displays , such as three-
dimensional cars and crash se-
quences .
The object of the Speed Freak
game is distance versus time alloted .
Flying down the curving road , one
must use caution or they will crash
into police barricades , oncoming
cars , or run off the road . Running
into an oncoming car or the police
car will cause a crash scene with the
exploding parts of the car flying away
in three-dimensional perspective .
Running off the road will cause a
crash scene with a broken windshield
appearing on the display .
Operator selections include ex-
tended time and coinage .
71
In
Between
Sam II
As part of its continuing effort to
assist distributors and operators,
Stern Electronics, Inc . has released
the new Service Assistance Mo.d ule,
Second Generation or Sam II .
Sam II is an advanced solid-state
testing unit available that tests all
Stern Electronics solid state boards.
The unit is lightweight, portable and
is easy to use and troubleshoot.
Included with the unit is an instruc-
tion manual.
In addition, Sam II completely
simulates game burn-in to assist
operator in checking repairs under
load conditions and has an external
digital volt meter .
72
Computer Kinetics Corporation
has recently announced another
game , called In Between , into its
expanding line of counter top
machines .
In Between is a game that is similar
to the popular game variously
referred to as Acey Ducey, Red Dog,
Between the Sheets, and In Be-
tween . It can be played by one to
four players . The machine's compu-
ter randomly selects two numbers
between 0 and 9. The player(s} must
then wisely make a bet based on the
spread of these two numbers and the
front panel odds table . The machine
then selects a third number that must
be between the other two computer
selected numbers in order for the
player to win . Each player's score is
calculated and stored by the game .
In Between comes in the same size
cabinet as the company's Vega 21
and ChooZ games , measuring 17
inches wide by 17 inches high by 9112
inches high . A built in security
fastener , which attaches to the
machines internal steel frame, allows
the unit to be chained on location .
The game's "Super Plasma Dis-
play" and lighted keyboard switches
tell the players what is happening at
any given time while the game is
being played . A small, attractive light
is featured on the front panel
facilitating reading the instructions in
dimly lit areas, (ie. bars, hotels , etc.} .
Cocktail
boogie
Allied Leisure Industries, Inc. of
Hialeah , Florida is in production with
its first four-player cocktail table
pingame . Named Disco '79, this new
game features two drop targets ; "7"
and "9" which are keys to double
and triple bonus ; a vanishing ball
alley with two-way gate ; lots of bonus
advances and six-digit scoring to
handle all the scores. Of course ,
replay scores and balls per game are
adjustable, and Disco '79 is also
· adaptable to add-a-ball .
These features are coupled with
the built-in extender legs for optional
stand up play , stainless steel cash-
door, slide and lock tamperproof
top , and Allied's new power supply
and high power transformer.
PLAY METER, April, 1979

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