Play Meter

Issue: 1978 May 15 - Vol 4 Num 9

Sea Wolf
remake
Falling
rocks
Atari has introduced Avalanche ,
the one- or two-Rlayer video skill
game . Players try to catch falling
rocks in a roaring avalanche.
The larger rocks begin to fall
slowly and the player has six paddles
to catch them . The avalanche begins
to rumble . The more rocks caught ,
the faster they fall , decreasing in size .
The number and size of the paddles
also decreases to increase the
challenge as the player develops skill.
This game can be set at three or
five heats per game ; when a rock hits
the bottom line the heat is over and
the avalanche freezes ; the release
button is pushed to start for the next
heat. Players continue toward the
goal of catching all the rocks .
If all the rocks are caught, a new
avalanche begins; however , this time
the player starts with only three
paddles (The third avalanche starts
with two paddles , and the fourth with
only one) .
The points - scored for catching
rocks range from 1 to 6, increasing as
the falling rocks get smaller and the
paddles decrease . There is an
optional extended play feature giving
the player another try and adding to
the replay incentive . This is set at 450
points on a three-heat game , and
750 points for a . five -heat game .
Competition on Avalanche is intensi-
fied by the previous high score
displayed on the attract mode as well
as the visual goal of catching all of the
rocks displayed on the screen .
COinage options include one or
two coins per play , one coin for two
plays , or free play can easily be
adjusted by a switch on the board .
The video message display can also
be adjusted to four different lan -
guages: English , French, Spanish or
German.
64
Seawolf II , following on the heels
of the original Seawolf game , has
been released and is in full pro-
duction, according to an announce-
ment by Midway's director of market-
ing, Stan Jarocki.
"The new Seawolf II ," explained
Jarocki , "although it has the basic
game characteristics of the original
version , is brand new conceptually .
For one thing , the game is presented
in radiant full color and you have to
see it in order to believe what a
dramatic effect this has on the play of
the game . Additionally , the con-
figuration s of the vessels take on a
different character and the scoring
has some fascinat ing new wrinkles .
Also," he con tinued , "the new
Sea wolf II is a one- or two -player
game , a significant change which
adds a new dimension of competition
to th e player ."
Th e object of the game is to score
as many poin ts as possible by sinking
seaborn e vessels. Freighters are the
slow t moving and easiest to hit and
yi Id 100 pOints for a hit. Warships ,
at medium speed, give a player 300
points per hit . PT Boats are fast
moving and make only infreq uent
app arances announced by the
sound of sonar with a 500-point
reward .
Th e most difficult vessel is "Super-
ub" which appears only during the
last crucial seconds of the game . The
player is pr pared for the Sub's
app arance with a flashing sign and
is rewarded with a handso me 1,000
points if he scor .
Eit her player making four con -
s cutive hits of any ships receives
double the score value of hits . A
furth r optional feature , adjustable at
any of the thr e scoring values, is
.. xt nded patrol" which lengthens
th game proportionately .
The gam also features genuine
sounds of undersea battle - the
"whoosh " of torpedoes leaving the
tub s. the onar sound of approach-
ing targ ts. th warning horn of a
diving submarin e and shattering
xplosions as torpedoes hit their
target .
PLAY METER , May, 1978
Red light
and siren!
Atari has introduced Fire Truck ,
the only cooperative video driving
game for one or two players. The
teamwork concept is an innovative
feature that allows variety in game
play and driving excitement.
Players will be fascinated as they
race against time to cover as much
distance as possible and achieve a
high score . Screaming sirens, blast-
ing horns , and ringing bells simulate
the impact of an authentic fire chase .
In a two-player game , the players
control a hook-and -Iadder fire truck ,
one driving the cab in front and the
other steering the trailer in back . With
the speed control, the front player
must ski llfully drive through the
winding streets , avoiding parked cars
and oil slicks . The back player steers
the trailer trying to keep in line with
the cab . Flashing arrows appear
spontaneously on the unpredictable
course to indicate correct turns at the
intersections.
In a one-player game , the com -
puter will drive either the front or
back . Either way , Fire Truck is a
challenging , fun -filled game that
requires quick reactions and co-
ordinated timing to avoid crashing
and losing time . A " crunch" message
nashes when collisions occur , adding
a touc h of humor to the game .
Anoth er versatile feature is the
" easy " or " hard " track option . The
score . fuel (tim e remaining) , and
driver ratings which are displayed on
the screen add to the thrills of racing .
The bright red and yellow graphics
and unique cabinet design with two
steering controls will be sure to attract
and delight players of all ages . The
versatility encourages players to try
differe nt game plays .
The o perators can set an extended
play o ption at three different levels to
provide further incentive to the
players . Length of play can be set at
60. O. 120 , or 150 seconds to suit
th e needs of the location . There are
also 16 different coin mode options ,
including 1 or 2 coins per play . or 2
plays per coin . Video messaQes are
offered in English , Spanish , French ,
or German .
PLAY METER , May, 1978
Change
maker
- .....
5
'I
I

,I
Sl
bill
changer
Standard Change-Makers has in -
troduced a high capacity, low-cost ,
hopper-load bill changer , Series
7103 . as part of a whole line of
wall-mounted , hopper-lead chang-
ers.
The Series 7103 Changer will
change up to 578 $1 bills and is
available with three different return
change combinations (four quarters ,
ten dimes or twenty nickels) , pro-
grammed on printed circuit boards at
the factory .
The 7103 has one hopper. To fill
it , coins are simply poured directly
from the bag into the hopper . Once
in the hopper . coins are channeled
through the mechanism by use of
magnetic vibration . There are no
belts or motors to break down and
the system eliminates problems
caused by bent or mutilated coins .
The Series 7103 's maximum
sec urity cabinet is built of heavy
gauge stee l and has two case-
hard en ed UL approved locks. Stan-
dard finish is an attractive , long-last-
ed beige paint .
The Cabinet measures 48" high ,
IS" wide and 93/4" deep . There are
six mounting holes in the back of the
cabinet for conve nience in mounting
to the wall . The changer is also
available with a rear-loading cabinet
designed so that it can be built into a
wall and filled in the safety of a back
room or utility area .
There is also an optional bill
stacker available that automatically
faces bills as it stacks them .
65

Download Page 60: PDF File | Image

Download Page 61 PDF File | Image

Future scanning projects are planned by the International Arcade Museum Library (IAML).

Pro Tip: You can flip pages on the issue easily by using the left and right arrow keys on your keyboard.