Play Meter

Issue: 1977 November - Vol 3 Num 21

AMOA would consider taking its case to court?
GARRETT: Well, here I'm not talking for the
AMOA but for myself personally, but if the
copyright tribunal went along with something not
pertaining to the law then, yes, I think the AMOA
and the operators would go to court. If they would
require me to list my jukeboxes by location, I
personally would go to court before I would do
that. The leadership of the AMOA, by the way, did
discuss this point among themselves and the
consensus was that the AMOA might make it a
court case if the copyright legislation was made too
difficult to comply with.
PLAY METER: What are some other things the
AMOA considers essential in the implementation
of this copyright law?
GARRETT: For one thing single application for
multiple machines should definitely be permitted.
Then if you have 100 or 200 machines, you could
send in all your applications at one time. The
performing artist societies are talking about in-
dividual applications for each jukebox, but this
again would require too much paperwork. Our
whole purpose must be to make this law as easy to
comply with as possible.
PLAY METER: Just one more question on the
copyright law, how often will the jukebox royalty
come up for review by the copyright tribunal?
GARRETT: It will come up for review in 1980, and
then every ten years thereafter.
PLAY METER: How do you see the AMOA year in
general as far as the membership?
GARRETT: I think that more interest has been
created in the AMOA because of our mechanics
school, for one thing. We have had several
mechanics schools now on pin games, and they
have been quite successful.
PLAY METER: Who's brainchild was it to have
the mechanics' schools?
GARRET: Well the AMOA is always looking for
new services for its members, and I have always
believed that before a person can fix a solid state
game he's going to have to know how to fix an
electro-mechanical one. So it was my idea that we
take the people that have been working with us
and who were probably moving equipment around,
answering a few service calls and fixing a few
minor things and give them a chance to step up. The
idea was endorsed and approved by the AMOA
board. They all liked the idea because everyone on
the board feels like we need to bring in more peo-
ple into this business. There's a shortage of service-
men, and we need to educate more people in this
area. My idea was to start these men with the
ABCs of mechanics, get them to read schematics,
then getting them familiar with electro-mechanical
and then letting them work their ways up from
there. It's the same thing as starting out in the first
grade then graduating on up until you're in solid
state.
PLAY METER: How many schools have there
been now?
GARRETT: We've had three schools in Smyrna,
Georgia. Then a lady from Indiana who sent one of
her men to the school liked it so much she wrote us
a very nice letter and said if we would hold one in
continued on page 98
Eliminates players attempting to get FREE plays by kicking and
bouncing game ; also protects video games on wh ich free plays
can be generated by rapidly removing and Inserting the AC cord.
Provision is also made to sound alarm when machine door is
disturbed or forcible entry is attempted (providing power to ma-
chine has not been cut) . When unit is tripped by kicking , bounc-
ing, etc., kit will disconnect all power (110V) from game and
produce a loud , pulsating signal for 20 seconds to quickly dis-
courage further attempts to damage or enter forcibly . At the end
of 20 seconds the alarm will reset and restore power to the game.
Instructions provided for simple installation in about 15 minutes.
No. 72-4470 ... .. . . ............. . . Per Kit $42.95, $37.95 L/ 6
Only $32.95 per kit
in lots of 12!
If you are tired of unnecessary damage to
your machines, down-time and costly service
calls, this new anti-abuse alarm kit is for youl
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13
OPERATING
Born-again pinball wizard?
There's a pinball machine in the
President's home in Plains, Georgia.
Chip and Caron Carter, pinball
enthusiasts and members of Ameri-
ca's First Family, recently bought
the very popular Bally Fireball game
and had it delivered to their home,
which also happens to be the home
of President Jimmy Carter.
Lee Martin, of Able Amusement
Company in Macon, Georgia was
the operator who sold the pingame
to the Carters. With Chip Carter's
permission, he was able to get
excellent television coverage of the
delivery of the pinball machine and
of Chip playing the game . The
television report incorporated the
Carter pinball story with a story
about Georgia operators' recent
successful attempts to improve their
image by forming an association .
Martin said he plans to forward a
copy of the local telecast to CBS's
"60-Minutes" production crew. The
14
popular television documentary
show recently featured pinball ma -
chines on one of its telecasts and
Martin is hoping that this new
footage might lead into another
favorable story for the industry .
After delivering the pingame,
Martin said, "I consider this to be an
important event in the history of
pinball, notwithstanding the boost it
will give to the present image of the
industry. "
He said that Chip and Caron
Carter have been pinball fans for
years and that "when they decided
they wanted one of their own, Chip
contacted me about the Fireball.
"He considers Fireball to be one
of the truly great pin balls, " Martin
said as an aside .
He continued, "Naturally when
he contacted me, I was only too
happy to oblige. While we were
setting up the machine, someone
asked Chip if there was a pinball
machine in the White House . His
reply was, 'No, but if I move back to
Washington , I'm taking this one
with me ."
Martin was ebullient . "Can you
imagine that?" he said . "A pinball in
the White House!"
Martin said he also delivered six
Bally Evel Knievel T-shirts with the
Carter peanut warehouse insignia
emblazoned on the back. Chip is
presently employed at his father's
peanut business in Plains, Georgia .
Chip Carter's Fireball may well be
the most inspected game in the
history of the industry. Martin told
Play Meter that secret service men
had to check the game thoroughly
before they would allow the game
into the house. "They wanted to
make sure there weren't any
bugging devices in it," explained
Martin .
November, 1977, PLAYMETER

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