Play Meter

Issue: 1976 October - Vol 2 Num 10

on the move
Leas to Head Mireo Game Division
Mirco Inc., Phoenix, Az ., has
named Vernon Leas general mana-
gerofthe company's game division.
Leas replaces Richard Raymond who
was recently named general mana-
ger of Mirco Games GMBH , Neu
Isenburg, West Germany.
In his new position Leas will be
responsible for marketing and pro-
duction of all domestic coin -oper-
ated and home amusement products
and will work closely with Thomas J.
Connors, president of Mirco, Inc.
Leas has several years experience
in the games business . Prior to
joining Mirco, he owned and oper-
ated a company which marketed
products and services to the coin
amusement industry .
He also
founded a corporation which was
established to design, manufacture
and market his own patented bev-
erage-dispensing system, a product
which was widely sold to restau -
rants, clubs and lounges.
Prior to that Leas was associated
with Sperry Univac for a period of 18
years. There he held a number of key
positions in the computer area
including manager of production
engineering, program manager,
Vernon Le8s
Mali
lhe Henr
1
all b CU
I/IC
systems and applications vice presi-
dent, and vice president and general
manager of the information services
division .
A native of Minnesota, Leas now
resides in Glendale, Arizona . He is
married and has three children.
Moss Names Two
Philip Moss & Co ., Des Moines,
Iowa , has announced the appoint-
ments of John Nix to vice-president
of sales and of Joe Blend to
vice-president of branch offices .
John Nix
Nix's career in the coin industry
spans twenty years and includes
positions as serviceman , service
manager, salesman , sales manager,
independent operator and factory
branch manager . Nix and his wife
make their home in Urbandale,
Iowa .
Blend has been in the coin
industry since 1939 and is well-
known in the four-state area as a
distributor of Seeburg products .
Blend and his wife live in Omaha,
Neb . and it is from there that he will
supervise the branch offices of
Omaha , Kansas City and Des
Moines .
Joe Blend
Ehrens New
Rep for Sega
Richard Ehrens has been ap-
pointed eastern sales representative
for the new projection TV division of
Sega of America, according to Harry
M. Kane, president and chief oper-
ating officer. The Redondo Beach,
Cal. , firm recently acquired the
assets of Muntz Manufacturing,
Inc ., as the initial step of a planned
expansion into consumer products .
Ehrens will report to Ted Flynn ,
national sales manager of the Sega
home theater-projection television
division . His new responsibilities will
include sales of Sega projection TV
products to commercial and con -
sumer distributors only in the New
England states and New York and
Pennsylvania.
A native of Warwick, R.I. , Ehrens
was most recently with Gilchrist's
Department Stores of Boston , Mass.
He has 26 years of major appliance
and electronic home entertainment
equipment selling and buying expe-
rience with leading wholesale and
retail operations in the Rhode Island
and Boston markets .
Billiard Cloth
tyle 20-Plain,
tyle 920-Backeel
Par A e Suulll
'w Yor . Y 10010
Fabri c developed pecifically f or
coin-operated table
I7I?J 4/~, 49 ml
Toll I rl' IHlM]I?2:l b4t1H
Available through your eli tributor.
)~I
We Service
What They Sell
by Richard S. Dietrich
"Kush n' Stuff is a service organization. Not that we are non-profit-
at least not intentionally - but we don't manufacture anything.
- John Pfaff, president Kush n' Stuff
like telling somebody to learn to
Kush n' Stuff is the brainchild of
water ski by reading an article on the
Bill Arkush and he remains the main
subject. "
cog in the company wheel. The idea
So the seminars were begun.
for the service company must have
Atari sent out a team (Arkush and
begun back when Arkush was
Pat Karns, now with Fun Games) to
working for Atari and became
give the operators hands-on experi-
involved in writing the first video
ence with the new games. That was
technical manuals, first for World
the beginning of a solution but only a
Cup in 1974 then for Rebound, Gran
beginning in Arkush's mind .
Trak and Gran Trak 20 .
" The seminars were Atari pro-
"Those first manuals were really
duced and had a natural bias toward
produced by Atari to cover their
Atari games. I began to feel like a
marketing department,"
Arkush
said. "The video game industry was
more general approach was needed .
Instead of teaching World Cup and
very new at that time and not too
Gran Trak, I felt I should be covering
many people knew the design
a broader range of game logic . The
problems that were involved. En-
people I was teaching were not
gineering mods were fast and
interested in just Atari games, they
furious and of course there was no
also wanted me to tell them how to
way to up-date units already on
fix the Midway and Ramtek games
locations. Atari decided at that time
they had on location."
that it would be easier and less costly
Still , Arkush was working for Atari
to teach the owners to mod their
and he had to stick to their script . He
own machines, rather than invest all
was becoming uncomfortable with
the field support needed to send
that however, and soon he left to
somebody out to do it."
It turned out to be a good idea,
work for Kurz-Kasch, the producers
of game repair equipment and a
Arkush went on to say, because
company with an established con-
most of the people buying the new
tinuing education department, the
games were distributors who, while
Center for Technical Development.
they had a good background in
There he was able to explore the
pinball and vending machines, had
games of other manufacturers. He
almost no experience with computer
did the manual for Pin Pong, an Atari
circuits. As video games caught on,
game, in May 1975, but very shortly
the gap between the technology on
after came manuals for Wheels I and
the market and the educational level
II , both Midway manufactured .
of the operators grew wider and
The seminars continued as well
wider . Somebody had to bridge the
but " these were not just single game
gap, so Atari began producing their
sessions. We were really pushing
computer service manuals.
" But we found out early, " Arkush
the general education idea, getting
people to think in digital with
continued, " that that wasn 't going
to be enough . We started finding
examples from several manufactur-
ers to show what we were talking
out that a lot of the people working
with the machine couldn't follow the
about . "
Still Kurz-Kasch was (and is)
service manual. The digital compu-
primarily an equipment manufactur-
ter games were a completly different
er and they didn't know how much
world from the analog and mechani-
time and energy they wanted to put
cal things then on locations. A lot of
into the coin industry. That was
the people just couldn't make the
Arkush's primary interest and he
transition by reading a book. It was
decided finally that the only way to
get done what he wanted to do was
to set up for himself . Kush n' Stuff
was the result, a company that
doesn't make but serves.
The range of service according to
John Pfaff, who describes himself as
"the co-ordinator," is "anything we
can think of. We have Data Library
books that cover most of the games
on the market . We have our Text
Book of Video Game Logic and we
We can also fix
do seminars .
computer boards or television moni-
tors here, usually with a 24-hour
service time."
Of these services though, it's the
seminars that have Pfaff the most
excited right now. Kush n' Stuff has
been doing a number of them all over
the country as well as the first ones in
the industry in Europe and Canada
and the first one in microprocessors
anywhere . " These are all Phase I
seminars we're talking about," Pfaff
said, "except for the microprocessor
seminar which is Phase 111. "
Generally the company is current-
ly doing three Phase I sessions a
month , according to Pfaff, with
Phase II and Phase III sessions
scheduled to begin on a regular
basis this fall.
[Ed. Note. - The first Phase II is
actually being given October 12-14
in New Orleans by Play Meter. The
three-day seminar will be limited to
the first 75 students on a first come,
first served basis. Registration is
$50 and covers tuition for the
school, textbook and lunch for each
of the three days. Registrlltion
closes October 8. Further informa-
tion can be obtained by calling
1-504-827-0320 or 1-408-379-7180.1
Pfaff went on to explain the
different "Phases" of the program .
"Phase I sessions are more or less
basic , talking about the different
types of games, the different types
of circuits ihvolved in the games and
general repair techniques . We also
discuss the test equipment and the
television . It's basically a trouble-
shooting workshop.
"Phase II sessions develop most of
the complex logic blocks like ROM
image storage, processed data and
shifted data, and what LSI control
logic is pertinent to video games.
"Phase III seminars will be our
own productions and they will be;J
tuition based . The topic is to be_
microprocessors as they apply to
video display use ."
;
I
(contmued on page 41)
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37

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