Play Meter

Issue: 1976 May - Vol 2 Num 5

go to and play alone. The only other thing I could
play alone is solitaire and maybe some video games,
but the video games won't give me the sound or t he
ense of visual or auditory accomplishment.
PLAY METER: It's a physical endeavor as well,
isn't it?
SHARPE: Definit~ly. It is hand and eye coordin-
ation at its finest degree. If you don't have it right,
you're not going to get it right. You might as well
walk away from the machine if you can't relax and let
if flow .
PLA Y METER: A lot of video games are
beginning to put more of emphasis on hand and eye
coordination, too.
SHARPE: Fine and I commend them for it. But
video games are just a different medium for me; sort
of like the difference between communications critic
Marshall McLuhan's "hot" and "cold" media. A hot
medium is something with which you can interact
and pinball has that quality.
Most video games have a predetermined path for
that bleep to go across the screen and in most cases
you could probably physically pick up the machine
and throw it across the room and it wouldn't change
that. Some of them are changing a bit and there have
been some I thought were marvelous. But whether
any can capture or hold my interest for any long
period of time I doubt.
PLAY METER: Will video games ever present to
you the challenge, skill and intimacy of pinball?
SHARPE: I don't know . I've done a lot of thinking
on that in terms of where the industry's going and in
terms of solid -state, which will probably be a reality
before all of us die.
In a lot of ways it saddens me because I know
maybe within 10 years or so, there's going to be a
generation of players who will look upon the games of
the '70's the way we look upon games of the '30's. If
we're not careful we're going to destroy something
that is very special, unique and very much a part of
many people's lives.
You can't bastardize it; that's the only term I can
think of. The components are there for a pinball
machine to act they way it does. You have basics that
players expect--I want to see thumper bumpers, I
want to see flippers I want to see targets or
something, I want to hear that noise and see the
lights go. I want enough excitement there t hat I can't
get the quarter out of my pocket fast enough.
I commend the pinball manufacturers for taking
their time, for looking before they leap on solid-state.
They have something that has too much of a quality
to change overnight.
PLAY METER: If pinball provides this rich
entertainment experience, and it's obvious the public
thinks it does, why haven't many legislators kept
pace with the times?
SHARPE: There are only two large metropolitan
areas where they're outlawed--Chicago and New
York. (New York City may soon legalize them.) I
went to every major city in Europe and they were
thriving.
I think you have many legislators who go back to
30-40 years ago, who remember payout games, who
still think there's a criminal element involved with
pinball. They equate pinball with coin machines and
[see next pagel
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coin machines with slot machines and slot machines
with vending machines. The coin goes in and it
doesn't matter to them what happens. Video games
were lucky because they came out in a different
medium and time.
One of my researchers came out with this
hypothesis: Since pinball machines were electro-
mechanical, everyone could understand them and
that gave them the possibility of being tampered
with. Since video games are highly sophisticated
electronically, no one could alter them .
Video games are more generic to our technological
times. Pinball still seems to them to be a game where
there was risk, chance, the influence of gambling--all
the preposterous reasons given 30 and 40 years ago.
But that attitude evolved from the mid-30's, when
the first payout games came out as the pinball
manufacturers' counteractive measure to the success
of slot machines. They changed their thinking to an
extent to make games that gave money instead of
free games or extra balls, but it didn't make them
gangsters or mobsters. They did it because they
thought their business would die otherwise. The
smart ones got out of it at the right times.
PLA Y METER: Are there any states that still
allow the descendants of those payout games--
bingos?
SHARPE: Bingos are legal in two states, I think.
Slot machines, of course, only in Nevada. But a lot of
states are thinking about it. For example, who would
have ever thought Illinois would have a lottery? Who
would have ever thought that Evanston , ILL., which
had blue laws, would legalize pinball.
PLAY METER: With flipper games increasing in
popularity , have you found legislative bodies more
inclined to take a closer look at pinball and pass
favorabl e legi lation?
SHARPE: I think so. When I testified in New York
City, I was there, number one, as a material witness
from outside the industry. I told them Ive seen it all
over the world and seen the joy and enthusiasm it
generates. Then I played a game to show them it was
skill not chance. And I think in talking to these
councilmen there was a new attitude.
But it's still a double -edged argument, particularly
with free play, which still has that stigma attached to
it of being a reward of some value. It's hard to change
people's views.
You still have some mothers who are going to think
their kids are going to spend all their money playing
pinball. From that standpoint, the only argument
you can u e is to say to the parents , "If you can't
control your kids better than that, they'll spend their
money at some other diversion or hang out in the
treets and get in trouble ." If I was a parent, I'd view
pinball as a savior because if he's at the local arcade
or whatever, I'll have the phone number and know
where he's at . Children today are better able to
gauge the relative merit of situations and things
because they've grown up faster in a different world
from that of the '30's.
PLA Y METER: How doe the tax motive affect
new legislation?
SHARPE: That' the other thing. We're very
mercenary ociety. If it can be pointed out to a
congre man that if you let these innocuous little
54
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