Play Meter

Issue: 1976 December - Vol 2 Num 15

(continued from previous page)
ill J::'l, 'C ~ '1?'-.:
PUI'-IER

MEMBER
Volume 2/ No. 15
December, 1976
staff
Publisher and Editor:
Ralph C. Lally II
Managing Editor:
Richard S. Dietrich
International Editor:
David Snook
Editor, Coin Slot
Technical Editor:
Robin Minnear
Head Instructor, Kush N' Stuff
Correspondents:
Roger C. Sharpe
Thomas Borden
Timmothy Jarrell
Dick Welu
Mary Claire Blakeman
Michael B. Klein
Circulation Manager:
Carolyn 0 . Desmond
Production:
Earl Dupre
Hellen Seal
Carol Lally
Typography:
Skybird Typography
Advertising Representative:
Ralph C. Lally II
Published monthly by Skybird Publishing
Company. Publishing offices 4136 Wash-
Ington Avenue, P.O. Box 24170, New
Orleans , La . 70184 . Telephone (504)
827 -0320 . Printing Offices, Franklin Print-
ing Co ., 209 Magazine St., New Orleans,
La . Controlled circulation at New Orleans,
La . Subscription rates: U.S. and Canada--
$20; Europe and Japan -- $35; Elsewhere--
$40 . Multiple subscriptions (ordered at one
time) : 2-9, $17 each; 10-24, $15 each; 25 or
more, $10 each . Advertising rates on
request. Copyright 1976 by Skybird Pub -
lishing Company. No part of this magazine
may be reproduced without express
permission. The trademarks, PLAY
=z: METER and COIN INDUSTRY PLAY
~ METER , are registered . The editors are not
for unsolicited contributions .
~ responsible
Postmaster : Send form 3579 to Play
~ Meter, P.O. Box 24170, New Orleans, La .
~ 70184 .
2
Bank of Chicago as secured parties.
Prior to the sale, Chicago Dyna-
mics President Jerry Marcis told
Play Meter that he expected bids to
be made and the company to be
back in business on a full-time basis
shortly. Currently Chi Coin em-
ployees are on a temporary lay-off
and production is shut down.
Current models are bing shipped,
however, according to Marcis.
The bank made the only bid on
the assets, however, and their bid of
1.8 million was accepted. In a later
conversation with Play Meter, fol-
lowing the sale, Marcis indicated
that that figure was a rather
misleading one in that certain
property of the company, including
its real estate, had been excluded
from the sale.
As Update went to press, the
bank was negotiating with a pro-
spective buyer, which Marcis could
identify only as "a well-known name
in the industry." A sale announce-
ment is expected shortly.
Chicago
Considers
Pinball Law
Chicago's City Council met early
this month for a second hearing
regarding a proposed ammendment
to the decades old ordinance licens-
ing coin-operated equipment in the
city of Chicago. The ammendment,
proposed by Mayor Richard J.
Daley, would change the ordinance
to allow the operation of flipper
games in Chtcago.
The council heard testimony from
Joe Robbins of Empire Distributing
of Chicago. Later Robbins told Play
Meter that his testimony in favor of
the ammendment met with a good
reception from the council although
he did hear many of the usual
negative comments about the coin
industry and he felt that the council
was laboring under some misunder-
standing with regard to the income
earned by the average pinball game .
The ammendment was referred to
the council's finance committee for
further study. While this may delay
matters slightly, Robbins declared
that he thought the ammendment
had a "better than fighting chance"
to pass.
TELHI';'HLflL
l[]P~LE
by fred McCord
I have received requests for credit
and start circuit rundown, so, here
goes .
Figure 1 is a typicat credit and
start circuit.
Figure 2 is a typical electronic
latch circuit.
This circuit is commonly called
the static circuit because of the role
it plays in turning off the game if a
static charge is introduced into the
game.
First, let's go through the logic in
Figure 1.
1 A coin is dropped in coin slot
and coin switch makes and breaks.
7404 prevents normal switch
switch bounce from getting into the
logic as erroneous pulses .
2 . Logic "~" on 86 pin 3 is
inverted and puts a logic "1" on
A7(7474) pins 1 and 13. (Pins 1 and
13 are the direct reset pins of DC flip
flop. A logic "fl" (bubble) prevents
the inputs from affecting a change
at the outputs, and forces Q(pin 5)
to a ",£5" and
(pin 6) to a logic
, 1 , . )
3.
A7(7474) comprises an
anti-cheat circuit which prevents a
credit due to incidental or player-
induced vibrations . Pins 1 and 13
must be high ( 1) for a period of time
equal to or greater than 128 vertical
pulses or about 4 milliseconds.
4. If the coin switch is made for
the required length of time then
both "Q" outputs (pins 5 and 9) will
go high .
5. Pins 1 and 2 of 7408 both going
high at the same time cause a high
output on pin 3.
6 . This high goes to 7404 pin 11
and IS inverted . The resultant low
clears (resets) flip flop 87 .
7. Wh en a 7474 is reset its 0
output goes high and the result is a
logic low at 7402 pin 12 which
ii ll ows c urrent to flow through the
crucllt LED thu s illum1n.1 ting it .
8. M eanwhile th e same logic high
th at en noes to pin 11 of the 7402 (C6) .
Note the configuration of the 7402 is
such that output is low (bubble)
when either input is high (no
bubble) . Since a high on C6 pin 11
n
cau ses ;1 low at pin 13, the start flip
flop IC7 l is cleared (reset) which
allows us to start the game by
pushing the start swit ch which puts
a logic 1 on pin 12 of the 7474 at C7 .
9. The signal 512 V (vertical)
occurs about every 17 milliseconds
( .017 seconds) . When it goes high
(no bubble), the high on pin 12 is
clocked through to pin 9. Note that
the signal, start, has no line over it
therefore it goes high to be true.
Therefore we have caused a start
COihl
Remember a line over a signal (Q)
means it is normally high and goes
low when true.
7 When the COi'"n is inserted, coin
(coin not) goes low. The low at A8
p1n 1 is inverted and A8 pin 2 (Q)
goes high . The low is now removed
from the set inputs of 87 and C7
which enables the flip flops to be
toggled with the D and C inputs.
3. If a static charge is introduced,
a small voltage is induced in the
antenna which goes directly to the
8. At the same time, the low
signal Qat 87 pin 4 forces pin 6 low.
The low is inverted and becomes a
high at C6 pin 12. The configuration
of C6 says output is low (bubble)
when either input is high (no
bubble) .
9. The resulting low at C6 pin 13
resets C7, the start flip flop, so the
game cannot be started.
If problems occur in starting a
game there are a couple of things to
check before doing any extensive
~nAY
swnn
condition.
10. When start goes high, start
(pin 8) goes low and resets the
attract flip flop. Remember, a low
on pin 1 causes a low on pin 5.
Therefore pin 6 of the 7474 goes
high which means attract (ATRC) is
in the reset or untrue state and the
player controls are active.
Now look at Figure 2 and we'll go
briefly through the circuit.
1. Note first tnat a signal called Q
goes to pin 4 of the 7474's at 87 and
C7. Pin 4 is the direct set input.
This means simply that a low
(bubble) forces the outputs of the
7474 to their active (true) states.
base of 01 .
4. A high on the base will cause
the transistor to conduct (closed
switch) and it becomes effectively a
short between collector and emitter.
Since the emitter is at ground, the
collector drops very close to
ground, or to a logic low.
5. This low turns off 02 (open
switch) which means that its col -
lector goes to a logic 1 .
6. A8 inverts the logic 1 and Q
goes low.
7. A low at C7 pin 4 forces pin 6
(ATRC) low so that signal is in the
active or true state . Therefore the
game is forced to the attract mode.
troubleshooting.
1. Make sure that the actuator
wire has not been inadvertently
bent. If bent down, the length of
time the switch is made will change
and although the coin counter might
trip, the game will not recognize a
valid quarter since the time may be
too short.
2. With a meter make sure that Q
is low and goes high as soon as the
coin switch is toggled.
An excellent description of the
above circuits may be found in the
Video Game Operator's Handbook.
This should be available through
your local A tari distributor.
Letter:
Gentlemen:
Update,Vol.2, No. 11, Oct. '76, pg.
Ar.\~N
fl
FIG., 2.
..,_-tt.
., .,
Cc5iiJ.
FQil efl PINI
3, col. 2, "1) A bubble indicates
logic low WVDC to 5VDC) "should
read "indicates a logic low (QVDC
to O.BVDC)."
Also, a distinction should be
made between static symbols ("0)
and dynamic symbols (HSYNCl.
Raymond J. Markiewicz ;:i
107 Mark Street ~
Latrobe, Pennsylvania •
~
1"!'1
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