Mechanical Memories Magazine

Issue: 2010-January - Issue 41

THE
GRAND PIER
WESTON-SUPER-MARE
ISBN Number: 9780752449906
Format: Paperback
Number of Pages: 128
Publication Date: 2009
Publisher: The History Press
Page9
Inside Electro-mech.
By Robert Rowland
Welcome to my new article, a mini series called inside electro-mech. We will be looking
at and studying how some of these machines worked, and if there was any chance of
working out a reliable system on them.
We kick off with Twinkle Toes. The game is played by inserting a coin in one of
five slots, each corresponding to a different colour, looking from left to right: yellow,
blue, orange, red and green. When the start button is pressed, the coloured lights will
start to flash in apparently random order, and the payouts (12d, 6d, 4d and 2d) will also
flash. When the machine stops, one colour and one payout amount will remain lit. If the
colour is the one you bet on, you win the amount indicated.
Page 10

Download Page 9: PDF File | Image

Download Page 10 PDF File | Image

Future scanning projects are planned by the International Arcade Museum Library (IAML).

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