Coin Slot

Issue: 1978 May 040

Coin Slot Magazine - #040 - 1978 - May [International Arcade Museum]
The Mills CHERRY BELL and VENDER
by Richard M. Bueschel
(c) copyright 1975
What do you do when you've got a hot line of bell machines and your dis
tributors keep asking for something new? That was the problem that con[
continually faced the Mills Novelty Company in the "Golden Age" of slot
machines: the 1930's. Once the mighty Mills Novelty Company had bro
ken the bonds of bell machine design with the pace-setting Mills SILENT
of 1931 (also called the "War Eagle" or "Yellow Front") the clamor for
"something new" was unending. It was an age of conspicuous consumption
that demanded new ideas and new models. The concept of the annual mod
el change took over the automotive industry ... and also slot machines.
It got so that the weeks prior to the annual Coin Machine Show in Chicago,
each January were ones of hushed rumors and open excitement. Sure,
there were other manufacturers. But Mills was the IBM of the coin
machine business. "What's Mills got?"; "Did Vince (Shay) tip his hand?";
"Let's visit Mills when we're in Chicago.": Mills was the talk of the town.
And they never-consistently never-let the operators down.
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© The International Arcade Museum
http://www.arcade-museum.com/
Coin Slot Magazine - #040 - 1978 - May [International Arcade Museum]
It wasn't easy. The famous Mills Silent/Mystery bells and venders were
a mature product. Basically, they were all the same. The only differ
ences over the years were in design, and "plan" (i.e. the payout schedule).
You couldn't get too gimmicky, or you'd scare the players away. They
wanted something new, but they didn't seem to want something different.
The problem, or perhaps opportunity, was one of design. And that's
where Mills had it all over the competition.
Mills'advantage in design had a name. It was Everett B. Eckland. Eck
land had started in the Advertising Department at Mills as a keyliner and
layout artist. When the deqision was reached to start a new trend in bell
machine design, Eckland got the assignment. His first success was the
"War Eagle", and bell machines were never the same after that. Then
came the "Roman Head", "Blue Front" and others. But by 1936 practi
cally every graphic trick had been applied to the basic Mills bell mech
anism. Flashy design had become old hat. What was needed was something
really new, or something that at least appeared to be new.
As was then standard, Eckland got the job. The idea for the CHERRY
BELL was a simple one. All Mills did was hype the cherry payouts, give
the machine a new case and a new name, and they were back on the rails
with what the operators expected from the industry leader. And it worked
just that way. The basic Mystery payout of 3 was retained for Cherry/
Cherry; but the Cherry/Cherry/Lemon and Cherry/Cherry/Bell payouts
were moved up to 10, or the same as the Orange/Orange/Orange and
Orange/Orange/Bell-Fruit-Gum payouts. All the rest followed the basic'
Mystery plan. It was a simple mechanical change, lengthening the area
on cherry finger to trip second and third horizontal fingers.
The result was electric, and the CHERRY BELL took off. A big part of
the reason was the design element that Eckland stuck on the front of the
machine. Taking the basic escalator bell case, Eckland worked out a new
cabinet with a big chromed oxegon shield (diamond - shaped) sticking out
in front with a massive Cherry symbol filling the space. It looked good,
and instantly said CHERRY. The colors were flash; the Cherry in red
and green on a dark blue front.
The Mills promotional literature told the story when it said, "When
that single cherry appears on the first reel-and just before tfie second
reel stops-the player knows that ten is possible, creating a great deal
more suspense and hope-giving the player more excitement, more thrills,
and more interest than he ever received from a bell or vender. "The fact
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The CHERRY
was made in 5, 10 and 25 cent bell and side vender models,
the design had a lot to do with the success of the CHERRY was evident
with the CHERRY VENDER designed to play only when the compartment
contained mints. A small run of "Future Pay" vender models were also
produced. CHERRY serials were in the 405,000-450,000 series with
© The International Arcade Museum
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http://www.arcade-museum.com/

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