Coin Slot

Issue: 1976 July 018

Coin Slot Magazine - #018 - 1976 - July [International Arcade Museum]
A player didn't have to be particularly bright to realize early that a
washer of similar size would play as well as a coin. To put a stop to
this, the factory simply installed a finger on the engage lever to detect a
hole in the center of the washer. If the finger passed through, the mechan
ism would not engage the cycle from the handle pull. However, brass and
soft iron, so easily machined, soon found other uses than their original
purpose.
It was the working men in the factories who were the habituees of
saloons where slots were operated. These were the players who thought of
using slugs that would pass the feel of finger poking for washers. The
manufacturers merely put in magnets to get the iron slug. The visible es
calator window also showed the operator any suspicious activities of a
player who might be using brass slugs.
About the only other way to control the use of brass slugs was to
make the coin entrance and escalator tolerance so close to that of coins
that the machine would not now accept just any crude round piece of
metal. However, if a player was willing to go to all the trouble of ma
chining his own coin, the manufacturer probably said he could play free.
Players found other ingenious ways to outright cheat the machines.
I have seen machines with little holes drilled through the right rear bot
tom of the wood cabinet. They were always by the slide levers. I asked an
elderly former operator the reason for these strangley placed holes. He
said men from the factories would drill by hand or use a spring driven
device to spin a finely honed bit through the quartered oak side. Then a
small rod with a blunt end would be pushed through to push the slide re
lease levers over each time the mechanism was cycled. The payout was
only three to one or five to one, but those odds were much better than
the ones provided by Mr. Mills and Mr. Jennings.
So, what did the manufacturers do? The former operator said that
was the reason for the little metal box over the slide release levers. He said
that a drill would strike the angle of the box, the spinning bit would slide
off and usually snap at the outer cabinet surface. This not only stopped
the immediate action, but the operator left the drill bit in the cabinet.
.com
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e a tiny hole near the edge in
Have you ever come across
us with
from a - coin
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your older machines? d A
has a matchbox full of them. It
e
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rcad because there was only one hole. The
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couldn't be a w
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Do a fine
ww or silk thread throught he hole, knotted it, and
player passed
wire
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/
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let it drop until
http the slug detection finger felt it. He then pulled the handle
This left a tool steel plug for the next driller/player.
until he was discovered, the line broke with loss of coin and probable jam
ming of the machine, or he simply scooped up his swag and left for
greener pastures.
© The International Arcade Museum
http://www.arcade-museum.com/
Coin Slot Magazine - #018 - 1976 - July [International Arcade Museum]
Another clever coin modification was the slotting of the milled edge
. around the coin. The wire or silk was tied around the slot, knotted and
the knot was stuffed into the slot. The slot was then flattened over the
knot, with no change in coin size due to the material around it. This coin
was also dropped in but seldom all the way into the escalator. These coins
apparently worked quite well since they are rarely found in the collector's
"matchbox" collection.
Still other players, it is claimed, developed a "touch" on the pull of
the handle to repeat a winning combination. A rhythm of pull, along
with a certain speed and strength of pull, was also said to repeat a winner.
The brief appearance and disappearance of the "skill buttons" on some
models attest to the skill of the players using these techniques. The
intent was to put the machine into a skill class of game and out of the
gambling class. The mission was accomplished ... to the distress of the
companies. Players soon developed the skill, and the flimsy legal loophole
was soon closed anyhow. Skill button machines are sought after collect-
ables since few were made and they were out of operation soon after
they appeared on the market.
Some operators had factory-supplied kits to bug the payout wheels,
home-made devices to reduce payout, new reel strips, and a variety of
other techniques to alter payout. However, most players knew the usual
computation of odds on the twenty symbol reel: 20 x 20 x 20 = 8,000
possible combinations. Today in Los Vegas games, the above combina
tions are arranged for an average payout of 85 percent. What if only one
symbol on the wheel was bugged? The odds of paying on that reel were
considerably lessened. The player lost what small original probability for
a large payout combination? The bug was used no doubt; however, its
frequency of use is pure speculation. Operators said it was used very sel
dom. Players, especially losers, claimed all machines were bugged.
What is a bug? The bug is a simple circular piece of brass or iron,
slotted on one side to fit over the bar or bell stop of the third wheel.
Sometimes more than one bug was used. It was screwed tightly to the
notched wheel that determined the payout. Operators loaded the reels
com
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from -muse
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ad rcade
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Another ow
way
deceive
w.a the player was to change the factory-sup
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w pictures
w
/
plied reel strips. :/ The
of cherries, for instance, were "lemoned"
p
htt with
over, usually
a picture of a lemon or a non-paying symbol com
with bars, bells, and super payout combinations. As you would expect,
the generous appearing machine had more bug problems than the "Orkin
man".
bination. The notched payout wheel was then plugged. The metal fingers
could not slip into the hole of the notched payout wheel to release the
payout slides. Some of the earlier machines came from the factory rigged
© The International Arcade Museum
http://www.arcade-museum.com/

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