C.O.C.A. Times

Issue: 2003-November - Vol 3 Num 9

PINSTORY
by Tom and Penny Taylor
It all started because my older brother didn ' t want to
baby-sit me. Growing up in Milwaukee in the early
60's, pinball was second nature. With a bar on every
corner and a bowling alley on every other corner,
life was good. He was 16 and I was 6. The last
thing my brother wanted was little me tagging
along. The solution was simple: we would go to the
neighborhood bowling alley, he would give me a
handful of dimes, ditch me in the game room and
bowl with hi s friends. There I was, perched on a bar
stool with my arms outstretched as far as they would
go to reach the flipper buttons, playing pinball for
hours. It was destiny that my Mom named me
Tommy.
For the next 12 years, my purpose in life was to find
the game room at every lodge, park or campsite
where the family vacationed. It is amazing how
many of those places and games I remember. Then
it was off to college, where my minor was pinball.
It didn't help land my first job, but it sure gave me
a well-rounded education. Shortly after that it was
wedding bells and the thought of never playing pin-
ball again. Fortunately, the resort where we honey-
mooned had a game room, and despite a childhood
of being told that "skill at pinball is a sign of a mis-
spent youth," Penny became hooked on the silver
ball. A brand new Williams Firepower was my
accomplice (one of which now resides in our living
room). At last, there was hope, and three months
later I answered an ad in the paper and became the
proud owner of a non-working Gottlieb Card Trix
machine. Never mind that the $140 I paid for the
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machine was for groceries, gas and a haircut. I was
willing to go hungry, walk more and look a little
shaggy to finally have a machine.
An artist by nature, my wife meticulously cleaned
everything on the playfield to a brand-new shine.
Meanwhile, I learned to decipher a schematic. It
took us three weeks to get the game to work, but it
was fun and worth the effort. We still have this
game!
In the 20+ years since that first game, we have
owned close to 500 machines and currently have
about 150. Over that time we have also dabbled in a
couple of jukeboxes, slots, trade stimulators and
four kids. We have added a number of arcade games
to the collection, too. We have tried to obtain an
example of every Gottlieb wedgehead produced
between 1960 and 1978, and now hope to find the
time to restore them all. The annual Pinball Expo in
Chicago has been a great source of games and new
friends. We have attended all 19 shows and exhib-
ited since 1992. In 2002 we were able to move into
a new building and finally bring all the games
together in one place (they had been stored at five
different locations---friends' and relatives ' homes,
storage sheds and a rented basement). We will prob-
ably spend the next 10 years restoring them all, but
I can ' t think of a better way to enjoy this great coin-
op hobby. I like to tell people that pinball machines
are like potato chips: you can ' t stop with just one!
We hope yo u enjoy the accompanying pictures. We
can be reached at thomastaylor@ameritech.net.
PINBALL HISTORY
From its earliest origins, modern pinball has taken a
noteworthy course. It probably began with cave
men rolling boulders at each other, but we'll never
know that for sure. Most historians agree that
"bagatelle" (pin table) gained popularity among the
elite in the 18th and early 19th centuries. It was a
parlor game that involved cue sticks and gauged
skill by your ability to hit balls into numbered scor-
ing holes. The concept had an appeal to the masses
and soon this game of royalty migrated to the work-
ing class, although it was a smaller game and the
cue sticks were replaced with a spring-loaded
plunger.
In the 1870's, an inventor named
Montague Redgrave received a patent on a tabletop
version of bagatelle. Soon after that, there were lit-
erally hundreds of imitators and the popularity of
the game grew exponentially. It didn't take long for
someone to figure out how to add a coin slot to
these games, and pinball was born. Pinball games
became commonplace and actually began to fade
from their earlier popularity. Then the advent of
batteries and electricity added something new to the
game, making it more interactive as the achieve-
ment of the game objective drew attention to the
game and the player through light and sound. The
popularity of this form of entertainment helped lift
the spirits of a depression weary nation. The 1930's
provided many innovations, which have survived
through today---the tilt mechanism , bumpers, gates
and the ball lift. The first payout pinball machines
were also introduced in the 30's to compete with the
popularity of slot machines. The major manufac-
turers all experimented with payouts, but only Bally
continued to produce them. The last great innova-
tion of the 30's was the illuminated backglass. This
increased the recognition of individual games and
gave the designers and artists a greater opportunity
to attract new players. Soon, World War II halted
pinball production, as the assembly lines of all of
the manufacturers were re-tooled to support the war
effort. Obviously, there were no raw materials to
build new pinballs, so the entrepreneurial small
manufacturers began to produce conversion kits,
which basically swapped out the backglasses and
playfield plastics. No one knows for sure how
many games were "lost" or new games "created"
during the war years, but occasionally a previously
unknown game shows up that can only be explained
as a wartime conversion. When the war ended, the
pinball industry re-grouped and for the next 15
years produced some of the greatest games ever
made. Many call this woodrail era the golden age of
pinball There was an inevitable shakeout in the
industry and only four major players remained
(Gottlieb, Williams, Bally and Chicago Coin). The
next 20 years produced games with more features
and more players and the introduction of the add-a-
ball concept to avoid certain states' gambling laws.
The idea was that a player's skill extended play
rather than relying on chance (match feature).
Gottlieb and Williams produced the same game
themes under different names to satisfy both the
replay and add-a-ball markets. The next era of
games was the introduction of solid state technolo-
gy, which allowed the game designers to incorpo-
rate previously unimaginable features, so much so
that they even produced wide body games to hold
all of the gadgets. Unfortunately, the many choic-
es we have for our entertainment dollars has led to
the fading of pinball's popularity. Today there is
only one manufacturer left in the United States still
producing games (Stern Pinball Inc.), and I hope
their success continues and even draws others back
into the production of games. There will always be
a place for pinball and I will sure try to keep the sil-
ver ball alive!
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