C.O.C.A. Times

Issue: 2002-July - Vol 2 Num 2

for the remainder of the overnight stay. My flight
out the next morning was a 6 AM departure. I was
up at 3:15. The game had to be wrapped to protect
the glass facing. Like a pinball game, you break the
glass, you break your heart. I shrink wrapped foam
eggshell around the glass portion and then shrink
wrapped the whole game for good measure. I then
used bungee cords to bind the whole thing to an
extra "wheelie" that I had brought just for such pur-
pose. By 4 AM, I was on the road in my rental car,
on the way to the airport.
I'm going to leave out the part of the story where
the driver of the rental car bus gets lost between the
rental car building and the terminal and drives us
around for almost an hour. I'm also going to leave
out the part where I go to the front of the bus after
seeing the same scenery go by for the third time and
yell at the driver. I will tell you that I apologized to
him once he finally got us to the terminal. I was
nervous. I had less that one hour until take-off and
besides my normal pre-flight duties I still had to get
this mystery-wrapped thing through the Security
gauntlet.
The time of day was on my side. There are not
too many people standing in line at 5AM in the
morning at the Dallas-Ft. Worth airport. Which is a
good thing, I think. I came up the escalator looking
like a homeless person on holiday minus the gro-
cery cart. I had my normal over-size suitcase on
wheels with gym bag attached. My flight bag is
hooked to the front of this assembly. The Security
people expect to see this contraption. It's like our
personal "Airstream" for these five day trips we fly.
They did not expect to see the "Winnebago" I'm
towing with the other hand. I asked if they would
like me to disassemble the game so that they could
inspect the insides. The initial screener suggested
that I just load it into the scanner and let the x-ray
man decide. He looked at that x-ray picture for a
looooong time. Ultimately, his only concern was
that I probably could not find room for it inside the
airplane. I was home free.
I'm not mechanically inclined by nature. This is
one reason why I enjoy disassembling and cleaning
up these machines; I get to see the mechanical
genius of others. Or not, as the case may be.
"RAINBOW ROULETTE" is a fairly simple game
over the internet. A particular knowledgeable chap
from Melton, Mowbray (the home of the best pork
pies, I'm told) is Melvyn Wright. Melvyn is a
delightful fellow who maintains a website with a
wealth of information on the British games. The
address is: www.vintageslots.co.uk. I had Melvyn
take a look at the pictures on Ebay. His comment
was, "It looks French to me." Although I collect
mostly British games, I have no objection to a
French game or two. In addition, it took the British
big penny which is a personal requirement I have
placed upon myself in an attempt to put some out-
side limitation on the collecting monster. It is not
uncommon to find German or French games made
specifically for the British market and in the
English coinage.
After receiving several e-mails and pictures from
the seller and a near-disaster bidding procedure, I
was the proud owner of "RAINBOW
ROULETTE." The next challenge was getting the
game safely home. The seller had advertised a crat-
ing fee of $150 in addition to whatever shipping
charge would apply. The game was in the Dallas
area and I live in Minneapolis, Minnesota. The
advantage I have is my occupation: I'm an airline
pilot. In past purchases, I plan an overnight in the
intended city. I rent a car, drive to the seller's place,
pick up the game and bring it back with me in the
cockpit. Pretty nifty, huh? Yes, it was. I say "was"
because September 11th changed all that. Now, we
go through the same security screening that you do.
The only advantage we have is the ability to cut in
line in front of you to get into the screening process
more quickly. I had no earthly idea whether or not
I could get this game through Security with me. It's
fairly large: 30"x22"x7" and it had gears, wires and
a very old, very dead dry cell battery inside.
Never one to let fear or common sense stand in
the way of my collecting passion, on my next Dallas
overnight, I rented a car at Dallas-Ft. Worth airport
and set off for Mabank, Texas. One and a half hours
later, I was in the seller's antique shop. The game
was even better than I had hoped. It had keys for
both the door and coin box. Additionally, it had the
original tin coin box itself, a component of almost
mythical proportion. I was a very lucky fellow. I
loaded up and headed back to my hotel in Ft. Worth
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with a twist. You insert your coin and tum the knob
setting the wheel spinning. The wheel spins and
stops. If you are a winner by the color there is no
automatic payout. You have to insert another coin.
During the initial sequence of the tum of the knob,
a cam rotates the payout "fingers" activating a
coinslide which drops the correct number of pen-
nies into the payout bowl. Further rotation once
again sets the wheel spinning. In other words, you
must play the next coin to get your payout from a
previous winning spin. It's a clever way to get
another coin out of the player and also avoids the
complexity required of the automatic payout games.
One of the particularly attractive features of the
Rainbow is the three color lighted circles on the
front of the case. The circles correspond to the win-
ning colors on the wheel and when the wheel stops
on a winning color, the corresponding circle is light-
ed too. This is the feature that requires the battery.
I was stumped by the problem of the light draining
the battery until it occurred to me that the player
would deposit the next coin in order to get the pay-
out, thereby turning off the light when the wheel
stopped (as they always do) on a losing color. Very
clever indeed.
During my disassembly, I had cause to email
another British chap for a technical question. He
took a look at the machine and responded: "It looks
like a British game called 'THE CORN
EXCHANGE."' I flew to my books and by golly,
Jez was right. There on page 67 was a picture of the
game with the date of 1928 and the manufacture by
the Essex Auto Manufacturing Co., Ltd of
Southend-on-Sea. The thing is, it was "THE CORN
EXCHANGE" in a former life. On my machine,
the beautiful script with the name had been blacked
out and the battery with associated lights had been
added to make it "RAINBOW ROULETTE". So,
who did it and why? What follows is my specula-
tion.
"THE CORN EXCHANGE" was introduced in
1928. It was intended as a takeoff on the "futures"
markets. On the corn game, the indices on the
wheel are commodities, not colors. Instead of three
coins for a winning "yellow," you got them for
"wheat" and so forth with the big winner (!) being
nine pennies for "corn." Not only were you betting
on "futures," you had to put in another (future) coin
to get paid.
Now, is that cool or what?
Unfortunately for Mr. Essex, the Depression hit the
following year and people were not too keen on bet-
ting on the futures market. I have no production
numbers on the game but I think it's safe to say
there were unsold games lying about. Someone,
possibly the manufacturer or a jobber got hold of
the stock and came up with an improvement idea.
Instead of trying to sell futures in a non-existent
market, why not make it a rainbow pot and throw in
some flashing lights for good measure? And so,
'RAINBOW ROULETTE" was born. The conver-
sion was very professionally done. They added a
metal strip to the door edge, the lights and the light-
ing mechanism and repainted the spinning wheel,
all of which is nicely done. The only cheesy thing
about the game is the handmade sign with the new
name. In spite of all this, they forgot one critical
factor of human nature and thereby doomed this
game. Can you guess it? I know you engineers
knew it right away. How do we play these games?
We "invest" our money until it's all gone. The
"punter" (British slang for "sucker") will stand
there pumping in the coins. With his last coin, he
hits a winner, lights and all. The problem is, he's
played his last coin. He cannot get the payout.
More importantly from the operator's standpoint, he
cannot advance the wheel to extinguish the light.
Dejected, the player leaves and the light burns ever
more dimly until the battery runs out. I think it safe
to assume that very few of these machines survived
the bitterness of either the players or the owners. I
may have one of the few games left.
That's the saga of "RAINBOW ROULETTE." I
feel very fortunate to have it. The story may be a
little corny but as far as I'm concerned, there really
is a pot of gold at the end of the rainbow.
THE END
When he's not scouring antique stores on his
overnights, John can be found down in his tiny
workshop muttering over these wonderful games.
He would enjoy hearing from other collectors of
British big penny games. He can be reached at:
jp4@charter.net or (952) 891-2312.
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