C.O.C.A. Times

Issue: 2002-July - Vol 2 Num 2

fol coin-operated scale. These were strength, grip
and lung testers, electric shocking machines, and
fortunetellers. The machines were rugged wood
and cast-iron affairs proven on location in English
pubs, and depended on their initial novelty for
drawing power. They were quickly successful. The
machines found their way into saloons, especially in
New York City, and railroad stations. Like the first
American coin-phonographs, their production was
slowed by the depression of 1893. Most of these
devices were sold outright to location owners, who
frequently junked the machines when they went
out-of-order too often.
To these British importations were added two
American innovations, an eau de cologne vender for
perfuming handkerchiefs, and a die stamper, which
cut a patron's name on a strip of aluminum. Mark
grouped all these penny-in-the-slot contrivances in
one arcade, flanking them with batteries of phono-
graphs and Mutoscopes, which remained the back-
bone of coin-operation. In its first year, the Union
square arcade grossed a phenomenal $101,000,
returning a 20 percent net profit on the original
investment.
The old-time arcades, which followed the suc-
cessful Mark pattern, consisted of rows of machines
placed along the walls of an open-front store, and, if
the location was large enough, a double row of
machines would be placed back-to-back down the
center of the room. The athletic machines, such as
strength and lung testers, wee always located near
the rear of the arcade where patrons, who were
blowing themselves blue in the face on a lung tester,
could not be ridiculed by passersby. Punching-bags
usually carried a placard to the effect that Corbett or
Fitzsimmons had once made a scorer of several
thousand, and invited the patrons to beat the cham-
pion.
piano, usually a Tonophone or Peerless, was used
for ballyhoo, while gum, candy, and nut venders
completed the picture. Plenty of room was allowed
for the crowd to drift about and successfully exper-
iment with the machines. Operators would period-
ically shift their devices about, for the public would
rapidly tire of an arcade where it constantly saw the
same machine in the same place.
The arcades operated from 8 a.m. until 11 p.m.,
and, during the summer months when people
flocked to the beaches, no amusement park was
complete without its Penny Arcade. Park locations
operated on a 20-35 per cent commission basis, or
brought rental fees of from $100 to $1000 for out-
right season privileges. Women and children were
found to be the arcade's best customers, and card
venders were developed to meet their tastes. These
cards carried celebrities' pictures, jokes, horo-
scopes, fortunes, advice on whom to marry, lover's
messages, etc.
Mitchell Mark's Union Square arcade developed
into the Automatic Vaudeville Company, which
subsequently branched out into some 35 parlors,
operating 4,600 machines. [Figure 4] Associated
with him in this enterprise were a large number of
investors including Adolph Zukor, Marcus Loew
and actor David Warfield. Loew and Warfield with-
drew in 1904 to form their own concern, the
People's Vaudeville Company, operating three loca-
tions in New York and another in Cincinnati, while
over in Brooklyn, William Fox operated a small
arcade of his own. The arcade idea boomed and
even spread across the border to Canada where the
American Arcade Company operated in Quebec,
Montreal and Ottawa. The Mills Amusement
Company advertised in 1905 that it had netted
$3000 in one month from a State Street location in
Chicago. As the arcades multiplied they began to
compete, and it was not unusual to find several on
one city street. Competition meant showmanship,
improvement in machines and an increasing over-
head in decorations, illumination and fancy stucco
and pressed steel fronts . With a blaze of electric
lights, bright colored signs and a blaring player-
piano for ballyhoo, arcades mushroomed in every
Female Attractions
Weighing machines and fortune-telling devices
were placed near the front of the arcade to snare the
female trade, while phonographs and Mutoscopes
were also placed up front to prove that the arcade
was up-to-the- minute in its attractions. A player
36
the spicy side such as "The Sultan's Harem," or the
shocker-type like "The Hanging of Mrs. Rogers."
The Rogers pictures scored something of an arcade
box-office record when they drew 2,400 pennies
tone machine in a New York arcade during the first
three days of showing.
large city in America to cater to the demand for
cheap flash entertainment.
Past Arcade Glory
Some idea of the past glory of the arcades can be
discerned from one operated by the Automatic
Vaudeville Company on New York's 14th Street.
[Figure 5] Here hundreds of coin devices were
pulling in pennies, and the management found that
coins were actually clogging the machines. To meet
this collection problem a series of tracks (boxed in)
were run beneath the machines, and each machine
was connected by a steel pipe, running from its coin
box, to the roof of the boxed passage. The base of
the pipe had a drop door, and eight electrically oper-
ated cars were run on the tracks. As a car passed
beneath a machine, it automatically opened and
closed the drop door to receive a shower of pennies.
After having made its rounds, the car traveled down
an incline to the manager's office where if passed
over a catch which released the bottom and allowed
the coins to pour down a chute to the safe. Each
machine in the arcade was numbered, and slugs
bearing corresponding numbers were periodically
placed in the machines. When a numbered slug did
not show up in the penny collection, the manager
knew that the machine was out of order.
The most profitable arcades were those operated
on a chain basis, such as the Automatic Vaudeville
Company and Mills Amusement Company, which
had locations scattered in cities and parks through-
out the country. These concerns could engage in
large-scale buying or manufacturing, and the
Automatic Vaudeville Company actually controlled
the Grand Rapids production of phonograph cabi-
nets. Chain locations could exchange machines,
pictures, records, and signs to give their arcade new
blood. Material circulated from one spot in the
chain to another, and, by the time it had rotated thru
the circuit, it was sufficiently fresh to pull in a new
stream of coppers at its original location.
The smaller arcades lacked these advantages,
and they depended on new attractions or dressed-up
machines to give their locations much-needed nov-
elty. Thus, the drop-card subjects ran a bit toward
Early Manufacturers
The bulk of the arcade machines were manufac-
tured by Caille Bros., Detroit, the Mills Novelty
Company, Chicago, and the William Rosenfield
Company, New York. [Figure 6] Basically the
Penny Arcade devices were quite similar, but their
manufacturers made attempts to give them a differ-
ent appearance or a new claim. Electric shockers,
for example, instead of merely inviting patrons to
see who could absorb the most electricity, began to
advertise that the machine was beneficial for
headaches, neuralgia, rheumatism, and all nervous
disorders! Caille Bros. Modernized the lifting
machine, which was merely the reverse of a scale
mechanism, by bringing out a Tower Lifter, in
which the tugging customer would light a series of
electric bulbs on a tower and ringing a bell at the top
when the highest score was registered. The Mills
Company called its perfume vender "Whiffs of
Fragrance," offering a choice of not one but four
different odors, while the Roovers Bros. in
Brooklyn substituted a colored nameplate for the
single aluminum strip in their die-press. [Figure 7]
The Exhibit Supply Company, of Chicago, brought
out new series of novelty cards for vending
machines, and fortune telling devices were re-chris-
tened "Gypsy Queens," complete with Oriental cos-
tumes, drapes and colored lighting.
In 1905 the Penny Arcade was meeting the prime
need of the new century for inex-pensive mass
entertainment, and it saw no need for innovations.
The new city workers had no money for the rela-
tively expensive theater, and language barriers
operated against the immigrant population. The
few coppers they could spend for amusement went
to the arcades. But suddenly he flood of pennies
pouring into the arcades was slowed by two devel-
opments. As the Penny Arcade had been standing
37

Download Page 36: PDF File | Image

Download Page 37 PDF File | Image

Future scanning projects are planned by the International Arcade Museum Library (IAML).

Pro Tip: You can flip pages on the issue easily by using the left and right arrow keys on your keyboard.