Automatic Age

Issue: 1935 May

SPECIALS/
During the summer months, you have extra locations that
require good, but NOT expensive, machines. That’s why these 4 close­
outs deserve your prompt consideration.
3 FOR $39.00 . . . hurry!
Everybody knows the WORLD’S SERIES. Knows it is the most popular game
this business has ever seen. At $37.50, WORLD’S SERIES games were shipped
by the carload to the whole world. Today, we are “cleaning: house” of the last
few machines in stock—something like 200 games—at the special price of 3 for
$39.50 (less than $15 a game). Every one is brand new. Every one is guar­
anteed. Wire and get yours before they are all gone.
hurry! BUY 1 . . . GET 1 FREE. . . hurry!
Of all the counter games, the RADIO WIZARD is the most cleverly designed.
It combines the magic of cards with the thrill of the old-time carnival wheel.
It is an ideal little machine to put out for the summer months. As a special,
while a very limited stock lasts, we give you one machine free with every one
you buy at the regular price of $12.50—that’s $6.25 each. Fully guaranteed.
All brand new.
hurry! $3.50 . . . WAS $ 19.50 ... hurry!
Many locations require an all-skill game. JUGGLE BALL fills the bill. It’s
just what you need. Just what you want to get extra play and extra profit.
JUGGLE BALL’S skill feature is very fascinating. The regular price is $19.50.
The close-out price is $3.50. Every machine guaranteed brand new and in orig­
inal carton. (Only a few left—so better order now).
hurry! j 25 AT $5.00 EACH . . . hurry! i
No need to say a lot about JIGSAW. Operators the country over know it is
the best pin game ever built. There are just 25 used JIGSAWS left, and we are
letting them go at $5 each. Every one has been gone over by our own men,
and we know you can depend on these machines. They are all clean-looking and
in perfect working order. Remember—only 25. That’s all, and they are sure to
go quick. Better send in your order and deposit immediately.
R O C K - O L A M A N U F A C T U R I N G C OR P O RA T I O N
800 North Kedzie Avenue, Chicago, Illinois, U. S. A.
ON LY ONCE IN A LIFETIM E CAN Y O U GET SUCH BA RG A IN S
© International Arcade Museum
http://www.arcade-museum.com/
New Model Scoring National Success . . . !
Not since the days of the O F F IC IA L Sweep­
stakes has there beem a little game with the
big earning-power of HOLD and D R A W !
It takes in money like nobody's business!
Fair locations, poor locations, good locations—
they make no difference to HOLD and DRAW .
The little game walks away with a bankroll of
profits every time.
And that's only natural.
First of all, HOLD and D RA W is a beauty,
when it comes to looks. The cabinet Is styled
like a modern skyscraper, and the bronze
enamel finish, set off by gold and silver tr im ­
mings, shines and sparkles like a Jewel.
Then, too, HOLD and D R A W is now working
smoothly and perfectly. In fact, the new model
has the finest-working mechanism you ever laid
eyes on. And w hat’s more, production has been
stepped up so that you can now get HOLD and
D R A W in good quantities.
★ HOLD and DRAW FEATURES . . . !
Incorporated in H O L D and D R A W is the exclu­
sive feature of giving the player 2 spins for 1
coin.
After the first spin, the player—by mean® of
the five control buttons—can hold whatever
cards he wants and draw new cards on the
second spin.
This fre^-spin feature makes H O L D and D R A W
the only game that lets the player use his own
skill and judgm ent . . . the only game th at lets
the player feel he can control the results.
This price is subject to
increase without notice.
The cost of materials Is
in c r e a s in g every day.
Prompt action, therefore
— before prices go UP—
w ill s a v e y o u m o n e y .
★ 5 GAMES IN 1 . . .
★ YEAR-AHEAD CONSTRUCTION . . . !
H O L D and D R A W operates silently. It has a
one-unit, removable mechanism. Its reels are
shake-proof, and the reel strips are oil- and
dirt-proof.
Every unnecessary part is done away with.
The whole mechanism, down to the last rivet,
is simplified.
★ SPECIAL FACTS . . . !
HOLD and D RA W takes 1c, 5c, 10c, and 25c
coins . , , plays one hundred games an hour
. . . takes In $1, $5, $10, and $25 an hour,
depending upon the coin played . . . has a
Ball Gum vender and is suitable for all locations
everywhere.
★ HURRY—BE FIRST . . . !
W ithout question, H O L D and D R A W Is tlje
leading counter game in America to-day. K ’s
the one game for the nation’s r.0,000 locations.
Cinch your best spots now by ordering to-day.
Hurry—and be first. W R IT E OR W IR E IM M E ­
DIA TELY.
ROCK-OLA M A N U F A C T U R IN G
800 NORTH KEDZIE AVENUE
.
W ith every H O L D and D R A W game you get
five different sets of reels. There are the ever-
popular Card reels—the tried and proved Bell
F ruit reels — the fascinating Dice reels — the
new Number reels — and the up-to-the-minute
Cigarette reels.
CO R PO RATION
CHICAGO, ILLINOIS, U. S. A.
M HI ILIH
© International Arcade Museum
http://www.arcade-museum.com/

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