Automatic Age

Issue: 1934 June

itsa P
L A Y E R 'S
D E M A N D
EVERYWHERE
Y e s s ir, i t 's t h e r o a r i n g w h o o p o f p l a y e r s d e m a n d i n g “ L I G H T N I N G . ”
N e v e r b e f o r e — h a s th e r e e v e r b e e n d e m o n s t r a t e d — s u c h a c la m o r f o r a
p a r tic u la r
gam e —
as
c re a te d
by
“ L IG H T N IN G ”
fro m
P la y e r s ,
O p e ra to rs , Jo b b e rs .
It's the first game that ever

the only game to offer more than one thrill feature as
described on opposite page.

•• IIIf
A LO N G T IM E A T T RA C T IO N
A N D FAST M O N E Y M A K E R
• gave players a real treat, and
By all indications “ L IG H T N IN G ” is destined to be a
record breaker for lasting popularity and give the operator
a real break for his investment.
Besides it's a great skill game— with an

•everlasting challenge to players to make
greater scores. The large, smooth rolling upper area of
“ L IG H T N I N G ” ind uces the skill of Billiard Table calcu­
lation. R esults o f g am e— never fin a l— u n til last ball
is played. This exclusive feature of “ L IG H T N I N G ” has
made a tremendous hit with players— everywhere— creat­
ing good humor— and real pleasure.
Wherever “ L IG H T N IN G ” is on the job — operators
report it's a PLAYER'S PREFERENCE to anything else.
The more players are at it— the better they like it.
Don't hesitate or delay in getting “ L IG H T N I N G ” on
your best spots right now— before some one else does—
because “ L IG H T N I N G ” will be your BIGGEST M O N E Y
MAKER.
T h e R u s h Is O n fo r " L IG H T N IN G "
O RDER FRO M YOU R JO BB ER
or
E X H I B I T
w rite
us
S U P P L Y
C O .
4 2 2 2 - 3 0 W E S T L A K E S T R E E T , C H I C A G O , U. S . A .
W o r ld 's L a r g e s t M a n u f a c t u r e r o f C o i n O p e r a t e d A m u s e m e n t M a c h i n e s
© In te r n a tio n a l A r c a d e M u s e u m
h t t p :/ / w w w .a r c a d e - m u s e u m .c o m /
■ l |
I
^
THE OLD
ARMY
GAME
w ith g re a t®
m u fjf
,
The game that
Deals ’Em From The Top
Y O U M U ST 'D R A W
F R O M T H E T O P !’
‘Blinds’ 2 and 3 Can­
not Be Opened Until
Preceding C ard Has
Been ‘D raw n’
“ H IT M E " P la y s the O ld
A rm y G am e, “ B la c k ja c k ” —
M E C H A N IC A L L Y , S W I F T ­
L Y a n d E A S IL Y .
O N E A C H P L A Y 5 reels
spin. 2 are visib le ! Y o u 're
s ho o ting fo r “ B la c k ja c k ” —
or one of the “ co nsolation
scores:
Y O U W A N T TO D R A W
A N O T H E R C A R D : Press
b u tto n No. 1— do w n shoots
a s h u tte r a n d the re ’s a card !
D ra w a n o th e r? O kay. Press
N o. 2, etc.
YOU DEAL!
YOU D RA W !
YOU ACTUALLY
P L A Y T H E G A M E !!
Simple — Easy to
Understand
IT ’S A G A M E O F
P E R P E T U A L P R O F IT S !
“ H IT
ME”
Has
Class!
A
b e au tifu l
all a lu m in u m
c a b in e t w ith m odern classic
finish. Equipped w ith a ball
g um
vender.
V isible
coin
w indow .
1c to 2Rc Play.
AND
IT ’S P R O V E D
M E­
C H A N IC A L L Y A N D S T R U C ­
T U R A L L Y — F O R “ H IT
M E ” IS B U IL T — inside and
‘ o ut — ON
THE
SAM E
P R O V E D P R IN C IP L E S AS
H AV E M ADE T H E NOW
F A M O U S 5-card-reel “ N E W
D E A L ” T H E M A S T E R IN
IT S C L A S S ! A G U A R A N ­
T E E D PRODUCT.
“Get the Game
They’re Talking I
About!”
‘H IT M E’
Deals Profits!
TERM S:
S E N S A T IO N A L L Y
LOW
AT O N L Y
P R IC E D
1/3 C ash, B alance C .O .D ., f.o .h . Chicago. S A M P L E O N 7
^ E x i r a " " keeP
Can be had w ith D etachable Ja c k p o t fo r O nly $1.50 E x tra.
Pierce Tool & Mfg. Company
© In t e r n a t io n a l A r c a d e M u s e u m
4327.31 r a v e n s w o o d a v e .
r “ ' iP‘ S> 0 U A R A N T E e '
c h ic a g o ,
h t t p :/ / w w w .a r c a d e - m u s e u m .c o m /
h
j
1

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