SPRING 1984
VOLUME 8 NUMBER 2
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Get IN the Race With TX•l !
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Sweeping video magic on three
screens surrounds the player with a to-
tally new driving sensation in TX-1 .
This is the Big Game of 1984 ... born to
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perform big in your locations!
TX-1 offers a multiple course layout fea-
turing the sights and sounds of racing in
many different parts of the world, including
South Africa, U.S.A., Japan, France, Spain,
Monaco, Belgium, and Italy. The player
selects one of the eight international Gran
Prix speedways by deciding to go right or
left at checkpoints as he progresses
through the five stages of the course.
He races against the clock to complete
each stage within its preset time limit and
continue immediately into the next. Bonus
points are awarded for every car passed
and for the completion of each stage.
The realism of the racing environment is
intensified by the wraparound action of the
three screens. And the graphics are so
crisp, so dynamic that the player lives the
dangers and thrills with every mile. At inter-
vals, the scene changes from day to night.
Depending upon the course selected, the
player speeds through city, desert, moun-
tain ranges and even snow country. He
moves uphill, downhill and through the
trickiest of hairpin curves. The track is
splashed generously with competitors and
lined with road signs, trees, street lights or
bunkers that force him to maneuver with
quick precision.
TX-1 offers four-channel sound to accen-
tuate the realism even more. The player
can audibly distinguish between cars whiz-
zing by on his right and those passing on
his left. Tires scrape as cars barely touch.
The player experiences the feel of the
road as never before with a steering wheel
that delivers incredible feedback. When
going into a skid, the loss of steering is so
realistic that it forces him to take his foot off
the accelerator until he can regain his
alignment on the track. Around corners, he
must brake or downshift from high to low to
avoid the risk of losing control again.
A total driving experience so believable,
TX-1 is not to be missed! The race begins
as the player takes the wheel inside a new-
ly designed sit-down cabinet that comes
complete with a two-position gear shift,
foot brake and accelerator pedal. The en-
gine revs out of the speaker under the seat,
so he will even be able to feel the effect of
the v1b,ation.
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The glory climaxes in a listing of course
records that holds the top score and player
initials for each of the eight tracks. A sec-
ond list ranks the top 100 drivers overall.
TX-1 takes the driver beyond anywhere
he's ever been . .. with the excitement of in-
ternational racing competition, the sense
of adventure that propels him along differ-
ent courses, and the impact of the visual
presentation across the th ree monitors.
Atari Introduces Crystal
Castles™ Conversion Kits
Bentley Bearr ... is back! Now he's gather-
ing more gleaming new profits, adding
new players to a wide base of older
games. Each wave of the conversion
game still presents him with a tempting
trail of ruby gemstones winding in and out
and all around 16 different 3-0 super
maze structures. Bentley zips past his
competition, stunning enemies in a single
leap, scurrying through the tunneled in-
terior of the maze, and discovering Secret
Warps that access players to advanced
game levels. And he continues to deliver
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irresistible character appeal and multiple
challenges that keep players making swift
tracks into both arcade and street loca-
tions! Each kit includes all the electronics,
hardware, instruction manuals and
graphic materials to completely convert
your games.
Order Crystal Castles Kit #1 to convert
an upright Missile Command. Order Crys-
tal Castles Kit #2 to convert an upright Dig
Dug~ Kangaroo~ Food Fight and Arabian~
Watch for other Crystal Castles kits com-
ing soon!
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