Atari Coin Connection

Issue: Vol 2 Num 07 - 1978 July

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Atari presents Sky Diver™, a totally
new concept in video games that will
amuse first-time players and continue
to thrill those who become experts.
There is always a challenge to be met.
Skill and timing are needed to make a
successful jump to maximize the score
on this one or two player competitive
game.
The action starts as the planes ap-
proach the target area. Push the
''Jump'' button and the jumper begins
his fall. As the jumper freefalls, the
target value increases and the size of
the target area decreases for the
ultimate challenge. Before it's too late,
pull the ripcord! When the parachute
opens, the jumper floats safely to the
ground as players guide the direction
left or right toward the target. If the
chute is not pulled in time, the jumper
will crash and an ambulance arrives to
take the unlucky jumper away.
Even accomplished Sky Divers will
be challenged. The wind direction in-
dicated by a wind sock near the target
becomes another element to consider
in planning each jump. Timing and
control become more difficult as the
score gets higher and the planes fly
lower over the target area to gradually
increase the skill needed for a suc-
cessful jump. A spectacular bonus
SKY DIVER spellout feature is includ-
ed to double the score possibilities.
, When the "Jump" button is pressed, a
letter flashes on the screen. If the
jump is successful, the letter stays lit.
When all letters of SKY DIVER are lit,
it doubles the target score, and a
musical fanfare lets everybody know.
Operators can adjust Sky Diver for 3,
4, 5, or 6 misses per game. Optional
extended play can a ward a replay to
skillful jumpers who achieve the pre-
set score.
Sky Diver's authentic ripcord con-
trols, realistic animation, new sound
effects including musical tunes, and
the added spellout bonus assures a
unique game that will provide hours of
adventure for players. Sky Diver will
be arriving soon at Atari distributors'
showrooms. Don't miss this exciting
new game.
DOUBLE YOUR
PROFITS
Atari's 2 Game Module™ is now
available, expanding the market with
new profit opportunities and even
more fun for game players. The
revolutionary concept of the 2 Game
Module offers two different game com-
binations: In one model, the popular
Super Bug driving game and the new
profit-maker, Avalanche™ are
together; the other model has the
classic winner, Breakout™, back to
back with the racing excitement of
Sprint l™. All these games have ex-
ceptionally high player appeal and
profit power.
The 2 Game Module has a unique
space-saving cabinet design with a
contemporary appearance which adds
to its installation and location ver-
satility. In an area less than 6½ sq. ft.
it can double the revenues of a single
cabinet game in the same amount of
floor space. The 2 Game Module is
ideally suited for a wide variety of loca-
tions from the most sophisticated
restaurant or lobby to the game room
environment. It can literally be placed
anywhere to appeal to a completely
new group of potential players.
To determine the marketability of
the product, a test unit has been ex-
hibited at industry and location trade
shows as well as on location. "The
games that have been built into the 2
Game Module and this new concept
have been thoroughly tested and met
with high demand and favorable en-
couragement by operators and loca-
tion representatives,'' acknowledges
Frank Ballouz, Atari's National Sales
Manager.
Both models of the 2 Game Module
include Atari's exclusive self-test
system for on-the-spot checking. Easy
access to components, durable con-
struction and reliable pre-tested solid
state electronics assure longer trouble-
free operation in any location.
Be one of the first to take advantage
of this revolutionary opportunity by
contacting your Atari distributor now.
Or contact Atari Marketing at (408)
745-2500 for referral .
SKY DIVERTM
POSTER AVAILABLE
fflakc the Excllcffl4nt Connodlon !
An exciting Sky Diver™ action photo
highlights this new poster available
from Atari. The thrilling action of the
game is dep icted by a full color photo
of a formation of jumpers defying the
skies. The poster will soon be placed in
each new game. If you did not receive
one with your game and would like
one, please write to the Atari Coin Con-
nection.
GAMES AT A
SCHOOL CARNIVAL
MANDI&
MIDDLE EARTH™
GO OVER 140 HOURS
ATARI TO NEW
INTERNATIONAL
MARKET
Mandi Martin, record producer and
songwriter, _played Atari's Middle
Earth™ pinball game for 140 hours
and 32 minutes. She passed the
previous world record of 138 hours on
Saturday, July 1, in Los Angeles at the
University of Sound Arts. Her high
score during the marathon was over
321,400 points.
There was extensive news coverage
of the six day marathon on radio and
television as well as national
newspaper reports on her success.
The strict rules enforced by the
famous Guinness organization were
followed. Witnesses and a notarized
log documenting Mandi's hours of
play are being submitted for inclusion
as the official world record.
Mandi, a long-time pinball en-
thusiast, said, ''The Middle Earth
game was a superb game to use in
achieving this record. It provided ex-
citing play action throughout the
event.'' Mandi mentioned that after
the record-breaking marathon and
about 12 hours of sleep, she returned
to play for a couple of hours the next
day. '' After playing Middle Earth for
so many hours, I find that I really
prefer Atari's wide playfield," Mandi
reported. ''The other games almost
seem too small now," she added.
Frank Ballouz, Atari's National
Sales Manager, was there for the
record breaking moment and reported
that Mandi was in good spirits. "She
was all smiles and seemed to be
thoroughly enjoying the game even
after six days of continual play," he
said. "Atari is pleased t hat she
selected Middle Earth as the game for
her record breaking achievement.''
Leisure & Allied Industries has been
appointed as Atari's exclusive
distributor for the Southeast Asian
area with the exception of the Philip-
pines. Headquartered in Perth, West
Australia, Leisure & Allied is the
largest distributor of coin-operated
equipment in the country. They have
their own production capabilities,
complete service, and a network of
branch offices throughout the coun-
try.
Leisure & Allied maintains superior
relations with their customers. Ser-
vice seminars are conducted on a
regular basis, and Atari technicians
visit their' offices once or twice a year
to lead service schools. A publication
is distributed monthly to keep local
operators informed of industry news.
''Excellent support for Atari pro-
ducts has been demonstrated by
Leisure & Allied in their market. We
are confident that they will provide the
same superior representation for Atari
in Southeast Asia,'' commented Sue
Elliott, International Administrator at
Atari. Their close proximity to their
new market area, along with the
outstanding services they provide
makes the Australian firm highly
qualified to support Atari product
sales in Southeast Asia.
I
Todd Erickson, an innovative
operator in St. Paul, Minnesota, re- ·
cently donated the use of three Atari
games for a carnival at Adams Elemen-
tary School. Enthusiastic and eager
players were lined up all day to play
the Super Bug, Starship 1 ™, and
Sprint 2™ games.
Erickson realizes that donating the
use of games is not only beneficial to
the community, but also to the
operator and the industry. It is a
valuable opportunity to attract many
new potential players.
''I would like to see other operators
making similar efforts to strengthen
public relations with their com-
munity," states Erickson. "It is an
excellent way to build business and
promote the coin-op industry."
© Atari Inc 1978
I
Frank Ballouz encourages Mandi to keep
playing through the record breaking hour.
JUNE 22, 1978
HAPPY BIRTHDAY! Atari is 6 years
old. We want to thank all the Atari
distributors, operators, and other sup-
porting members of our family for
helping us reach the happy and
healthy age of 6 years.
PR FOR FUN
AND PROFIT
Public Relations (PR) is more than
giving to charity, sponsoring a local
softball team, or inviting a science
class to learn how a pinball game
works. PR is developing a good reputa-
tion and rapport in your community.
It is a very effective way to promote
your business overall.
Contributing to your community
and customers is part of PR. Another
important part is getting recognition
for doing these things.
Positive
publicity is one of the tools to get this
recognition.
Have you ever sent a press release to
the local community newspaper?
If you do something special, like
b,ave a party for a charity fund raising,
or donate a used game to a religious or
social organization, etc., it's NEWS.
Take pictures (black and white are
best), write the story, and send it to the
local papers. Or call to notify the
papers ahead of time; they may send a
reporter.
Games in a new location is NEWS
also. Send an announcement with pic-
tures to the local press.
Media
coverage helps to bring new customers
to any location.
Smaller community newspapers are
often looking for fun stories to interest
their readers. PR with games is fun
and the public should know about it.
Try sending press releases and talking
to the editors. You deserve recognition
for your PR efforts.

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