Atari Coin Connection

Issue: Vol 1 Num 11 - 1977 October

Atari , Inc. 1265 Borregas, Sunnyvale, Cal ifornia 94086
October, 1977
ATARI'S MAGIC
Like magic, Atari presents the biggest
and best lineup of products ever at the
1977 trade shows. It will be the premiere
of Airborne Avenger™, Destroyer™,
Canyon Bomber TM, the 2 Game
Module TM, and even more new games
that will mystify you with their variety
and appeal.
At the Amusement and Music Opera-
tors Association Exposition, Oct. 28 - 30,
Atari will feature magical games and
special entertainment at our booth in the
West Room (16 - 23 and 26 - 33) of the
Con rad Hilton in Chicago. Everyone is
invited to preview our exciting products
of the future and on Saturday you can
meet Atari's Master of Magic.
The International Association of
Amusement Parks and Attractions Expo-
sition in New Orleans will mark the
introduction of an exciting, all new
concept in coin operated amusement
from Atari. The booths between Aisle
1300 and 1400 in the center of Rivergate
Exhibition Center is certain to be the
highlight of the show held Nov. 19-21 .
Atari makes more magic. The new
products together with many of the
current winners to be displayed at these
shows will be an attraction that should
not be missed. This special trade show
issue of the Coin Connection reviews
some of the terrific games that can be
seen at the Atari booths.
© Atari Inc. 1977
Volume 1, Number 11
CANYON (;)0Mm31A™ PREMIERES
Presented for the first time at AMOA,
Canyon Bomber TM is a game with
magnetic appeal. This one or two player
video game creates the kind of player
determination to achieve higher and
higher scores. This means high replay and
high collections.
Bombs are dropped from blimps and
planes traveling at varying speeds over a
canyon filled with targets. The objective
is simple: Players try to hit all the targets
in the canyon without missing to obtain
the highest score.
Skill and timing are required as players
decide when to drop the bombs in order
to maximize the number of targets hit.
Game time is determined by the number
of misses allowed, as set by the operator
at 3, 4, 5, or 6 per game. One player
against the computer, or two players
against each other, Canyon Bomber is a
competitive challenge.
TWO IN ONE, i GAMI MODlUJlLI™
Atari introduces a new design concept
for games. The 2 Game Module TM is a
modern cabinet which includes two
complete video games on either side of
the unit. With this new concept two
games will require the same space as one
standard game unit, thus doubling the
potential income from the area used .
Because of its compact size, only
requiring six square feet for two games,
'
the unit can easily be placed in even more
types of locations with less available
space. The games selected for the 2 Game
Module will be those which have a proven
success record in the marketplace and are
certain to show high earnings in any
location.
SEA ACTION WITH IP>CESfl(O)~CEA
TM
Command the Destroyer TM in this
new one-player sea action game. Players
are in full control. They set the speed and
the depth and release one to four charges
to hit enemy submarines. Destroyer
requires skill and timing to achieve high
scores.
Two types of submarine targets travel
at varying speeds and depth to add to the
challenge. Scores vary from 25 to 200
points per hit depending on level of
difficulty.
Three-dimensional
visual
effects give an even higher attraction.
Destroyer is intriguing. Players are
involved in the action and challenge of
the game play. The learning curve is
positive to encourage high replay and
high earnings.
SfAASIHlllfp> 1™ STAl2S
This spectacular one player video game
attracts players into their own cosmic
federat ion as captain of Starship 1 TM_
The theme is right for today. Star Wars
and Star T rek fans can now participate in
the excitement of an outer space battle.
Starship 1 has fast action and chal-
lenge. Players maneuver the ship into
position to hit the enemy spacecraft
while avoiding crashes. Three dimensional
visual effects give the realistic feeling of
speeding through space.
The reported high collections and play
appeal of this game makes it a winner in
any location. Players stand in line to have
a chance to experience Starship 1.
THE CLASSIC:
IAiAl~(O)lUJf ™
A year and a half after its introduc-
tion, Breakout TM is still in demand by
players and operators. It is the optimum
player's challenge that has all the
characteristics of a high earning, long life
game.
Breakout is a classic example of the
"easy to learn but hard to master" game
that has spurred the determination and
enthusiasm of players everywhere. The
result is a game that has maintained its
high collections and demand in the
locations.
THE Sfp>All~f
12ACE IS ON
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Super Bug is Atari's new one player
driving sensation. A sunshine yellow
super modified bug in the center of the
screen races through winding city streets
in a rally-type race. As players accelerate
and shift through the four speeds,
unpredictable turns, oil slicks, skids and
parked cars along the tree lined course
add to the fun and challenge of this game.
Spontaneous turns and obstacles appear
at random on both the novice and expert
tracks to make Super Bug a different
game each time it is played.
Sprint 2 TM is one of the most popular
one or two player driving games. It offers
12 different tracks for players to choose
from for the competition. Fast action
with four speeds, skids on turns, oil slicks
and drone cars for traffic give players an
extra challenging race . Sprint 2 is a
proven winner in any location.

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