Atari Coin Connection

Issue: Vol 1 Num 4 - 1977 March

Atari, Inc,
ATARI DEVELOPS
Atari has developed a totally
new
A NEW COIN DOOR
overly aggressive players who by
method or another attempt to
(excuse the expression) “cheat or abuse
those
one
the games.”
The Atari engineers have worked for
over a year to design a coin door that is
“cheat and abuse proof.” There is an
ANTI-SLAM SWITCH which protects the
game from kicking and jarring. Two slug
rejector buttons, one for each coin slot, if
one coin chute gets jammed the other one
can be used independently. A unique
STRING CATCHER on the coin chute
those
against
players
who
protects
attempt to cheat by putting a coin on a
string. Specially designed FLAPS on the
coin reject chute discourages any attempt
to start the game using a wire up the
reject chute. Also the recessed wicket
type coin entry system makes it very
for
foreign matter
people attempting to
down the coin slot.
In addition to alleviating the
coin
door for their games. The new door has
been designed to alleviate those problems
reported by operators to be common
with coin doors on the market today.
Most of the problems reported relate to
difficult
1265 Borregas, Sunnyvale, California 94086
put
problems
caused by aggressive and mischievious
players, Atari’s coin door is developed
with easy service in mind. Rejectors are
removable for cleaning and/or
easily
changing. There is a single illumination
bulb behind the price plate that can be
changed without using any tools. The
coin sizing ring can be easily changed to
accept any combination of coins desired.
c
Atari
inc..
1977
A. ROBINSON
HOSTS Ami^iiArNir
C.
RECEPTION
Atari has coin rings available in sizes for
all
coins, U.S.
and
foreign.
Other features include a Coin Lock-
out Coil which automatically rejects coins
put into a game in the power-off mode.
Also, the lock on the door can be
changed to suit the needs of any route. A
single coin counter on the door is placed
for easy reading.
The
Atari Coin
Door was
tested in the
time period in
Since the successful
completion of this test, the coin door has
been put on The Atarians™ pinball
games and will soon be included on all
new Atari video games.
field
for
several
an
extended
locations.
In
true
C.A. Robinson style, the
Bettelman family hosted a gala reception
introduce The Atarians^M pinball
game to Southern California. Approx-
imately 300 operators and guests attend-
ed the affair held at their offices on
February 18th. It was a festive occasion
with exceptionally good food and drink
served throughout the day.
The entire front showroom was
dedicated to this unique and outstanding
game from Atari. It was a striking display
with two banks of The Atarians along the
walls
and technicians demonstrating
special service features on two games in
the center of the room.
to
Overall the reactions to
The
.Atarians
was extremely favorable. Most operators
commented on the new look to this game
with its 'wider playfield and futuristic
design. It is evident that The Atarians
would certainly stand out among the
other flipper games on location. As
e.xpected,
the
operators
were most
pleased with the record-breaking collec-
tion reports on the game.
Representatives from Atari attended
the party and enjoyed meeting with the
operators and guests, as well as answering
inquiries about their newest product.
The
was a great
everyone had a good time.
and
reception
success
SPRINT
BREAKOUT TM
The game that always gives players new
challenges to knock more bricks out of
the
wall
simulated
collection records
is
still
breaking
on location.
2™
or 2 players choose one ot
1 2 different
shifting, fast acceleration
screeching sound effects in this
popular competitive racing game.
1
tracks,
4 speed
and
dominos™
NIGHT DRIVERTM
Players
tracks
one of three different
to speed along a twisting and
select
turning road in the night time race against
time. An additional set of 3 tracks are
provided as an operator option. Now
available
in
versions, this
both upright and sit down
game is a proven winner.
and
DOMINOS/4TM
a spectacular game of skill and strategy
offered in the 1 or 2 player upright or 1
to 4 player cocktail table versions. Players
direction of building a
the
control
simulated “domino wall” to trap their
opponents. When a player’s wall hits his
Ts
own
or opponents wall,
and the opponent wins.
his
dominos
fall

Download Page 1: PDF File | Image

Download Page 2 PDF File | Image

Future scanning projects are planned by the International Arcade Museum Library (IAML).

Pro Tip: You can flip pages on the issue easily by using the left and right arrow keys on your keyboard.